name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 55 1571 0 0 0 0 0 0 0 0.034 0.966 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 1 3 0 0 0 0 0 0 0 0.250 0.750 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 17 49 0 0 0 0 0 0 0 0.258 0.742 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 19 195 0 0 0 0 0 0 0 0.089 0.911 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 18 1298 0 0 0 0 0 0 0 0.014 0.986 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 26 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 4062 44708 9 0 2 0 0 0 0 0.083 0.917 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 4 27 0 0 0 0 0 0 0 0.129 0.871 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 31 286 0 0 0 0 0 0 0 0.098 0.902 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 480 4461 1 0 0 0 0 0 0 0.097 0.903 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 3242 35307 0 0 0 0 0 0 0 0.084 0.916 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 95 1205 0 0 2 0 0 0 0 0.073 0.925 0.000 0.000 0.002 0.000 0.000 0.000 0.000
12 boundary = administrative 1969 22125 0 0 0 0 0 0 0 0.082 0.918 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 165 1888 8 0 0 0 0 0 0 0.080 0.916 0.004 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 1914 20553 0 0 0 0 0 0 0 0.085 0.915 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 390 2641 3 0 73 0 0 0 0 0.126 0.850 0.001 0.000 0.023 0.000 0.000 0.000 0.000
16 place = allotments 268 1559 0 0 4 0 0 0 0 0.146 0.851 0.000 0.000 0.002 0.000 0.000 0.000 0.000
17 landuse = allotments 359 2334 3 0 69 0 0 0 0 0.130 0.844 0.001 0.000 0.025 0.000 0.000 0.000 0.000
18 allotments = * 4 197 0 0 0 0 0 0 0 0.020 0.980 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 1229 10737 3 0 46 0 0 0 0 0.102 0.894 0.000 0.000 0.004 0.000 0.000 0.000 0.000
20 place = locality 1228 10674 3 0 46 0 0 0 0 0.103 0.893 0.000 0.000 0.004 0.000 0.000 0.000 0.000
21 abandoned:place = * 259 2776 0 0 0 0 0 0 0 0.085 0.915 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 567 5749 67 0 24 10 0 0 4 0.088 0.895 0.010 0.000 0.004 0.002 0.000 0.000 0.001
23 landuse = cemetery 10 1276 30 0 0 0 0 0 0 0.008 0.970 0.023 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 8 172 2 0 0 2 0 0 0 0.043 0.935 0.011 0.000 0.000 0.011 0.000 0.000 0.000
25 landuse = construction 3 142 0 0 3 5 0 0 0 0.020 0.928 0.000 0.000 0.020 0.033 0.000 0.000 0.000
26 landuse = farmland 10 47 2 0 0 0 0 0 0 0.169 0.797 0.034 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 189 342 1 0 2 0 0 0 2 0.353 0.638 0.002 0.000 0.004 0.000 0.000 0.000 0.004
28 landuse = residential 87 729 7 0 8 0 0 0 1 0.105 0.876 0.008 0.000 0.010 0.000 0.000 0.000 0.001
29 landuse = retail 6 225 1 0 0 0 0 0 0 0.026 0.970 0.004 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 179 1961 14 0 4 0 0 0 0 0.083 0.909 0.006 0.000 0.002 0.000 0.000 0.000 0.000
31 residential = * 70 595 6 0 5 0 0 0 0 0.104 0.880 0.009 0.000 0.007 0.000 0.000 0.000 0.000
32 landuse = * 88 988 10 0 8 3 0 0 1 0.080 0.900 0.009 0.000 0.007 0.003 0.000 0.000 0.001
33 # natural 295 2403 76 1 47 5 0 2 2 0.104 0.849 0.027 0.000 0.017 0.002 0.000 0.001 0.001
34 place = island 1 8 0 0 0 0 0 0 0 0.111 0.889 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 3 87 0 0 4 2 0 0 0 0.031 0.906 0.000 0.000 0.042 0.021 0.000 0.000 0.000
36 landuse = forest 37 297 12 0 0 1 0 0 0 0.107 0.856 0.035 0.000 0.000 0.003 0.000 0.000 0.000
37 boundary = * 62 759 3 0 3 0 0 2 2 0.075 0.913 0.004 0.000 0.004 0.000 0.000 0.002 0.002
38 natural = * 191 1269 61 0 40 3 0 0 0 0.122 0.811 0.039 0.000 0.026 0.002 0.000 0.000 0.000
39 ele = * 52 252 1 1 8 1 0 0 0 0.165 0.800 0.003 0.003 0.025 0.003 0.000 0.000 0.000
40 # water 4489 19768 44 0 145 125 0 0 4 0.183 0.804 0.002 0.000 0.006 0.005 0.000 0.000 0.000
41 waterway = drain 75 407 6 0 9 0 0 0 0 0.151 0.819 0.012 0.000 0.018 0.000 0.000 0.000 0.000
42 waterway = ditch 76 550 30 0 0 0 0 0 0 0.116 0.838 0.046 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 1410 5066 0 0 71 11 0 0 0 0.215 0.772 0.000 0.000 0.011 0.002 0.000 0.000 0.000
44 waterway = river 2787 9318 1 0 4 85 0 0 0 0.229 0.764 0.000 0.000 0.000 0.007 0.000 0.000 0.000
45 waterway = canal 28 813 0 0 5 6 0 0 0 0.033 0.954 0.000 0.000 0.006 0.007 0.000 0.000 0.000
46 type = waterway 438 1596 0 0 3 57 0 0 0 0.209 0.762 0.000 0.000 0.001 0.027 0.000 0.000 0.000
47 natural = water 49 2980 2 0 36 22 0 0 0 0.016 0.965 0.001 0.000 0.012 0.007 0.000 0.000 0.000
48 natural = spring 56 529 5 0 16 0 0 0 0 0.092 0.873 0.008 0.000 0.026 0.000 0.000 0.000 0.000
49 tunnel = * 1211 4943 18 0 27 1 0 0 4 0.195 0.797 0.003 0.000 0.004 0.000 0.000 0.000 0.001
50 waterway = * 5 33 0 0 1 0 0 0 0 0.128 0.846 0.000 0.000 0.026 0.000 0.000 0.000 0.000
51 water = * 36 2888 2 0 33 22 0 0 0 0.012 0.969 0.001 0.000 0.011 0.007 0.000 0.000 0.000
52 # highway 166 97989 16 0 43 28 0 0 74 0.002 0.997 0.000 0.000 0.000 0.000 0.000 0.000 0.001
53 highway = motorway 76 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 29 1257 0 0 0 6 0 0 18 0.022 0.960 0.000 0.000 0.000 0.005 0.000 0.000 0.014
55 highway = primary 4 7867 1 0 0 12 0 0 19 0.001 0.995 0.000 0.000 0.000 0.002 0.000 0.000 0.002
56 highway = secondary 0 7524 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = tertiary 4 11224 4 0 6 0 0 0 6 0.000 0.998 0.000 0.000 0.001 0.000 0.000 0.000 0.001
58 highway = unclassified 2 3183 0 0 0 9 0 0 0 0.001 0.997 0.000 0.000 0.000 0.003 0.000 0.000 0.000
59 highway = residential 5 58406 4 0 23 0 0 0 1 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = service 9 3387 4 0 1 0 0 0 0 0.003 0.996 0.001 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = track 4 683 0 0 0 0 0 0 0 0.006 0.994 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 type = associatedStreet 0 2212 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 35 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 32 1926 0 0 11 0 0 0 30 0.016 0.963 0.000 0.000 0.006 0.000 0.000 0.000 0.015
65 bridge = * 19 1330 3 0 3 3 0 0 0 0.014 0.979 0.002 0.000 0.002 0.002 0.000 0.000 0.000
66 # public_transport 2676 38280 223 0 0 16 0 0 0 0.065 0.929 0.005 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = bus_stop 1636 16161 123 0 0 0 0 0 0 0.091 0.902 0.007 0.000 0.000 0.000 0.000 0.000 0.000
68 type = route 52 9737 8 0 0 8 0 0 0 0.005 0.993 0.001 0.000 0.000 0.001 0.000 0.000 0.000
69 type = route_master 0 17 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = disused:route 0 15 0 0 0 6 0 0 0 0.000 0.714 0.000 0.000 0.000 0.286 0.000 0.000 0.000
71 type = public_transport 25 854 2 0 0 0 0 0 0 0.028 0.969 0.002 0.000 0.000 0.000 0.000 0.000 0.000
72 building = train_station 16 216 1 0 0 0 0 0 0 0.069 0.927 0.004 0.000 0.000 0.000 0.000 0.000 0.000
73 building = transportation 2 25 0 0 0 0 0 0 0 0.074 0.926 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 public_transport = * 2141 23662 176 0 0 0 0 0 0 0.082 0.911 0.007 0.000 0.000 0.000 0.000 0.000 0.000
75 route = * 56 9783 8 0 0 9 0 0 0 0.006 0.993 0.001 0.000 0.000 0.001 0.000 0.000 0.000
76 route_master = * 0 19 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 railway = * 190 2685 12 0 0 1 0 0 0 0.066 0.930 0.004 0.000 0.000 0.000 0.000 0.000 0.000
78 aeroway = * 31 143 0 0 0 0 0 0 0 0.178 0.822 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # industrial 564 5021 40 598 82 3 2 0 208 0.087 0.770 0.006 0.092 0.013 0.000 0.000 0.000 0.032
80 landuse = industrial 318 4199 21 0 18 2 0 0 1 0.070 0.921 0.005 0.000 0.004 0.000 0.000 0.000 0.000
81 building = industrial 211 794 14 561 36 1 0 0 61 0.126 0.473 0.008 0.334 0.021 0.001 0.000 0.000 0.036
82 building = warehouse 33 2 5 37 28 0 2 0 146 0.130 0.008 0.020 0.146 0.111 0.000 0.008 0.000 0.577
83 industrial = * 30 476 3 0 2 0 0 0 0 0.059 0.932 0.006 0.000 0.004 0.000 0.000 0.000 0.000
84 # infrastructure 2941 2785 92 5064 1213 8 0 0 207 0.239 0.226 0.007 0.411 0.099 0.001 0.000 0.000 0.017
85 amenity = fuel 209 57 0 866 1 0 0 0 7 0.183 0.050 0.000 0.760 0.001 0.000 0.000 0.000 0.006
86 building = service 1190 9 22 374 75 0 0 0 12 0.707 0.005 0.013 0.222 0.045 0.000 0.000 0.000 0.007
87 barrier = * 324 1993 20 1929 215 6 0 0 18 0.072 0.442 0.004 0.428 0.048 0.001 0.000 0.000 0.004
88 power = * 2102 437 52 2004 427 2 0 0 69 0.413 0.086 0.010 0.393 0.084 0.000 0.000 0.000 0.014
89 substation = * 1406 167 8 1008 43 0 0 0 0 0.534 0.063 0.003 0.383 0.016 0.000 0.000 0.000 0.000
90 pipeline = * 52 13 0 63 7 0 0 0 5 0.371 0.093 0.000 0.450 0.050 0.000 0.000 0.000 0.036
91 man_made = * 83 353 8 734 588 0 0 0 100 0.044 0.189 0.004 0.393 0.315 0.000 0.000 0.000 0.054
92 embankment = * 2 200 0 9 0 0 0 0 0 0.009 0.948 0.000 0.043 0.000 0.000 0.000 0.000 0.000
93 # religion 54 3793 93 0 0 0 0 0 0 0.014 0.963 0.024 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = place_of_worship 48 2632 50 0 0 0 0 0 0 0.018 0.964 0.018 0.000 0.000 0.000 0.000 0.000 0.000
95 amenity = monastery 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 building = church 0 1427 21 0 0 0 0 0 0 0.000 0.985 0.015 0.000 0.000 0.000 0.000 0.000 0.000
97 building = cathedral 0 26 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 building = chapel 22 253 2 0 0 0 0 0 0 0.079 0.913 0.007 0.000 0.000 0.000 0.000 0.000 0.000
99 religion = * 52 3641 82 0 0 0 0 0 0 0.014 0.965 0.022 0.000 0.000 0.000 0.000 0.000 0.000
100 # education 469 982 82 4379 49 13 56 1 359 0.073 0.154 0.013 0.685 0.008 0.002 0.009 0.000 0.056
101 landuse = education 4 793 1 4 1 3 0 0 0 0.005 0.984 0.001 0.005 0.001 0.004 0.000 0.000 0.000
102 amenity = university 2 67 4 129 0 0 0 0 0 0.010 0.332 0.020 0.639 0.000 0.000 0.000 0.000 0.000
103 amenity = college 2 44 16 270 0 0 0 0 0 0.006 0.133 0.048 0.813 0.000 0.000 0.000 0.000 0.000
104 amenity = school 342 279 28 1351 0 0 0 0 0 0.171 0.140 0.014 0.675 0.000 0.000 0.000 0.000 0.000
105 amenity = kindergarten 27 553 5 1299 0 10 7 0 0 0.014 0.291 0.003 0.683 0.000 0.005 0.004 0.000 0.000
106 building = university 15 0 7 143 0 0 0 0 0 0.091 0.000 0.042 0.867 0.000 0.000 0.000 0.000 0.000
107 building = college 4 2 8 103 0 0 0 0 0 0.034 0.017 0.068 0.880 0.000 0.000 0.000 0.000 0.000
108 building = school 83 12 6 591 0 0 0 0 0 0.120 0.017 0.009 0.854 0.000 0.000 0.000 0.000 0.000
109 building = kindergarten 0 3 2 423 0 1 0 0 0 0.000 0.007 0.005 0.986 0.000 0.002 0.000 0.000 0.000
110 building = dormitory 0 4 6 164 48 2 49 1 359 0.000 0.006 0.009 0.259 0.076 0.003 0.077 0.002 0.567
111 # healthcare 369 118 44 4616 1149 50 194 0 236 0.054 0.017 0.006 0.681 0.170 0.007 0.029 0.000 0.035
112 amenity = hospital 32 12 8 488 0 15 103 0 0 0.049 0.018 0.012 0.742 0.000 0.023 0.157 0.000 0.000
113 amenity = pharmacy 97 51 11 2323 24 25 0 0 37 0.038 0.020 0.004 0.905 0.009 0.010 0.000 0.000 0.014
114 amenity = clinic 83 11 18 557 0 9 90 0 2 0.108 0.014 0.023 0.723 0.000 0.012 0.117 0.000 0.003
115 amenity = doctors 74 2 0 682 87 0 0 0 82 0.080 0.002 0.000 0.736 0.094 0.000 0.000 0.000 0.088
116 amenity = dentist 2 6 1 121 144 0 0 0 107 0.005 0.016 0.003 0.318 0.378 0.000 0.000 0.000 0.281
117 building = hospital 23 5 5 379 0 0 1 0 0 0.056 0.012 0.012 0.918 0.000 0.000 0.002 0.000 0.000
118 building = clinic 0 2 2 31 0 0 0 0 0 0.000 0.057 0.057 0.886 0.000 0.000 0.000 0.000 0.000
119 emergency = * 59 30 3 241 826 10 1 0 2 0.050 0.026 0.003 0.206 0.705 0.009 0.001 0.000 0.002
120 healthcare = * 145 62 18 2469 265 31 19 0 30 0.048 0.020 0.006 0.812 0.087 0.010 0.006 0.000 0.010
121 # government 271 622 49 2939 1347 61 96 30 317 0.047 0.109 0.009 0.513 0.235 0.011 0.017 0.005 0.055
122 amenity = post_office 20 225 9 772 17 15 22 2 121 0.017 0.187 0.007 0.642 0.014 0.012 0.018 0.002 0.101
123 amenity = police 3 5 10 378 264 11 36 8 0 0.004 0.007 0.014 0.529 0.369 0.015 0.050 0.011 0.000
124 amenity = library 4 9 5 319 26 4 31 0 104 0.008 0.018 0.010 0.635 0.052 0.008 0.062 0.000 0.207
125 amenity = theatre 6 8 3 60 0 0 0 0 0 0.078 0.104 0.039 0.779 0.000 0.000 0.000 0.000 0.000
126 amenity = cinema 17 8 2 115 0 0 0 0 0 0.120 0.056 0.014 0.810 0.000 0.000 0.000 0.000 0.000
127 office = government 106 17 13 703 1007 26 0 17 17 0.056 0.009 0.007 0.369 0.528 0.014 0.000 0.009 0.009
128 building = public 29 15 4 189 38 5 7 1 75 0.080 0.041 0.011 0.521 0.105 0.014 0.019 0.003 0.207
129 landuse = military 40 330 1 3 0 0 0 0 0 0.107 0.882 0.003 0.008 0.000 0.000 0.000 0.000 0.000
130 government = * 53 12 6 390 269 17 0 3 8 0.070 0.016 0.008 0.515 0.355 0.022 0.000 0.004 0.011
131 military = * 62 120 2 436 0 1 0 2 0 0.100 0.193 0.003 0.700 0.000 0.002 0.000 0.003 0.000
132 # bank 2183 33 5 1361 0 1 0 1 5 0.608 0.009 0.001 0.379 0.000 0.000 0.000 0.000 0.001
133 amenity = atm 929 14 2 580 0 0 0 0 0 0.609 0.009 0.001 0.380 0.000 0.000 0.000 0.000 0.000
134 amenity = bank 1254 19 3 781 0 1 0 1 5 0.608 0.009 0.001 0.378 0.000 0.000 0.000 0.000 0.002
135 # tourism 546 2362 411 6654 5868 114 21 94 82 0.034 0.146 0.025 0.412 0.363 0.007 0.001 0.006 0.005
136 building = bunker 18 37 1 134 2 1 1 0 2 0.092 0.189 0.005 0.684 0.010 0.005 0.005 0.000 0.010
137 building = ruins 12 6 1 71 14 0 1 0 41 0.082 0.041 0.007 0.486 0.096 0.000 0.007 0.000 0.281
138 tourism = * 383 2069 224 4153 3289 78 15 67 39 0.037 0.201 0.022 0.403 0.319 0.008 0.001 0.006 0.004
139 historic = * 160 417 197 2841 2720 43 3 30 0 0.025 0.065 0.031 0.443 0.424 0.007 0.000 0.005 0.000
140 memorial = * 37 78 56 877 1515 16 1 11 0 0.014 0.030 0.022 0.338 0.585 0.006 0.000 0.004 0.000
141 ruins = * 17 33 1 229 0 0 0 0 1 0.060 0.117 0.004 0.815 0.000 0.000 0.000 0.000 0.004
142 information = * 20 679 27 348 0 2 1 0 0 0.019 0.630 0.025 0.323 0.000 0.002 0.001 0.000 0.000
143 attraction = * 32 9 7 128 0 2 1 0 0 0.179 0.050 0.039 0.715 0.000 0.011 0.006 0.000 0.000
144 artwork_type = * 56 50 49 271 473 26 4 24 5 0.058 0.052 0.051 0.283 0.494 0.027 0.004 0.025 0.005
145 # sport 129 434 40 1425 1282 4 9 17 72 0.038 0.127 0.012 0.418 0.376 0.001 0.003 0.005 0.021
146 leisure = * 121 407 40 1387 1275 4 9 17 42 0.037 0.123 0.012 0.420 0.386 0.001 0.003 0.005 0.013
147 sport = * 38 53 9 402 239 1 2 3 44 0.048 0.067 0.011 0.508 0.302 0.001 0.003 0.004 0.056
148 resort = * 6 64 0 83 3 0 0 0 0 0.038 0.410 0.000 0.532 0.019 0.000 0.000 0.000 0.000
149 # office 462 68 21 1494 3068 28 7 54 221 0.085 0.013 0.004 0.275 0.566 0.005 0.001 0.010 0.041
150 office = * 462 68 21 1494 3068 28 7 54 221 0.085 0.013 0.004 0.275 0.566 0.005 0.001 0.010 0.041
151 # amenity 3648 1405 211 16013 4414 898 900 348 13664 0.088 0.034 0.005 0.386 0.106 0.022 0.022 0.008 0.329
152 amenity = cafe 164 29 24 881 322 35 89 42 927 0.065 0.012 0.010 0.351 0.128 0.014 0.035 0.017 0.369
153 amenity = fast_food 50 2 12 341 83 13 33 8 272 0.061 0.002 0.015 0.419 0.102 0.016 0.041 0.010 0.334
154 amenity = community_centre 265 16 2 186 60 2 20 8 211 0.344 0.021 0.003 0.242 0.078 0.003 0.026 0.010 0.274
155 amenity = restaurant 46 20 4 211 66 6 25 13 220 0.075 0.033 0.007 0.345 0.108 0.010 0.041 0.021 0.360
156 amenity = bar 36 8 2 99 83 5 21 6 223 0.075 0.017 0.004 0.205 0.172 0.010 0.043 0.012 0.462
157 shop = convenience 923 186 47 3785 555 469 87 49 1488 0.122 0.025 0.006 0.499 0.073 0.062 0.011 0.006 0.196
158 shop = clothes 62 94 3 298 153 10 17 16 493 0.054 0.082 0.003 0.260 0.134 0.009 0.015 0.014 0.430
159 shop = car_repair 14 9 0 260 129 14 26 23 695 0.012 0.008 0.000 0.222 0.110 0.012 0.022 0.020 0.594
160 shop = hairdresser 36 13 7 349 182 6 29 3 478 0.033 0.012 0.006 0.316 0.165 0.005 0.026 0.003 0.433
161 shop = chemist 2 0 1 1335 12 1 10 1 43 0.001 0.000 0.001 0.950 0.009 0.001 0.007 0.001 0.031
162 shop = supermarket 308 30 4 448 60 150 5 3 156 0.265 0.026 0.003 0.385 0.052 0.129 0.004 0.003 0.134
163 shop = car_parts 0 79 2 323 144 6 15 7 376 0.000 0.083 0.002 0.339 0.151 0.006 0.016 0.007 0.395
164 shop = furniture 22 6 2 261 93 28 13 13 328 0.029 0.008 0.003 0.341 0.121 0.037 0.017 0.017 0.428
165 shop = hardware 24 17 5 243 119 8 17 8 300 0.032 0.023 0.007 0.328 0.161 0.011 0.023 0.011 0.405
166 shop = kiosk 34 35 3 185 20 7 14 0 101 0.085 0.088 0.008 0.464 0.050 0.018 0.035 0.000 0.253
167 shop = doityourself 30 17 3 217 102 4 11 8 363 0.040 0.023 0.004 0.287 0.135 0.005 0.015 0.011 0.481
168 shop = pet 6 4 2 126 63 2 9 5 279 0.012 0.008 0.004 0.254 0.127 0.004 0.018 0.010 0.562
169 shop = florist 19 4 2 221 59 4 14 7 204 0.036 0.007 0.004 0.414 0.110 0.007 0.026 0.013 0.382
170 shop = beauty 12 0 2 56 88 2 16 11 307 0.024 0.000 0.004 0.113 0.178 0.004 0.032 0.022 0.621
171 shop = mobile_phone 229 7 0 111 74 2 1 1 137 0.407 0.012 0.000 0.198 0.132 0.004 0.002 0.002 0.244
172 shop = shoes 21 4 0 79 24 2 6 2 118 0.082 0.016 0.000 0.309 0.094 0.008 0.023 0.008 0.461
173 shop = newsagent 166 56 2 258 1 17 0 1 40 0.307 0.104 0.004 0.477 0.002 0.031 0.000 0.002 0.074
174 shop = electronics 122 2 1 76 62 1 11 12 184 0.259 0.004 0.002 0.161 0.132 0.002 0.023 0.025 0.391
175 shop = alcohol 7 6 1 263 76 5 10 2 134 0.014 0.012 0.002 0.522 0.151 0.010 0.020 0.004 0.266
176 shop = jewelry 57 4 1 190 27 0 11 0 52 0.167 0.012 0.003 0.556 0.079 0.000 0.032 0.000 0.152
177 shop = mall 22 8 2 144 36 14 16 2 145 0.057 0.021 0.005 0.370 0.093 0.036 0.041 0.005 0.373
178 shop = butcher 24 12 4 121 61 6 20 5 159 0.058 0.029 0.010 0.294 0.148 0.015 0.049 0.012 0.386
179 shop = cosmetics 3 3 0 85 48 6 12 9 118 0.011 0.011 0.000 0.299 0.169 0.021 0.042 0.032 0.415
180 craft = shoemaker 1 2 0 149 18 5 3 0 51 0.004 0.009 0.000 0.651 0.079 0.022 0.013 0.000 0.223
181 amenity = * 423 583 31 2386 734 31 130 39 2049 0.066 0.091 0.005 0.372 0.115 0.005 0.020 0.006 0.320
182 shop = * 530 152 43 2363 863 41 210 45 3056 0.073 0.021 0.006 0.324 0.118 0.006 0.029 0.006 0.418
183 clothes = * 5 16 0 95 20 1 5 3 87 0.022 0.069 0.000 0.409 0.086 0.004 0.022 0.013 0.375
184 # building 3233 1262 201 8896 3510 348 415 80 7589 0.127 0.049 0.008 0.348 0.137 0.014 0.016 0.003 0.297
185 building = yes 2488 1054 141 6906 3021 205 327 59 5671 0.125 0.053 0.007 0.348 0.152 0.010 0.016 0.003 0.285
186 building = retail 336 44 21 825 176 123 45 12 460 0.165 0.022 0.010 0.404 0.086 0.060 0.022 0.006 0.225
187 building = commercial 32 14 3 157 96 10 12 1 285 0.052 0.023 0.005 0.257 0.157 0.016 0.020 0.002 0.467
188 building = office 6 4 2 100 84 1 5 2 103 0.020 0.013 0.007 0.326 0.274 0.003 0.016 0.007 0.336
189 building = house 85 11 4 84 25 0 2 3 262 0.179 0.023 0.008 0.176 0.053 0.000 0.004 0.006 0.550
190 building = apartments 23 2 7 93 12 1 4 0 118 0.088 0.008 0.027 0.358 0.046 0.004 0.015 0.000 0.454
191 building = residential 23 1 4 32 10 0 0 0 258 0.070 0.003 0.012 0.098 0.030 0.000 0.000 0.000 0.787
192 building = construction 91 8 1 61 5 1 0 0 24 0.476 0.042 0.005 0.319 0.026 0.005 0.000 0.000 0.126
193 building = kiosk 14 24 2 95 2 2 0 0 23 0.086 0.148 0.012 0.586 0.012 0.012 0.000 0.000 0.142
194 building = * 135 100 16 543 79 5 20 3 385 0.105 0.078 0.012 0.422 0.061 0.004 0.016 0.002 0.299
195 # other 66 26 10 380 113 9 18 3 629 0.053 0.021 0.008 0.303 0.090 0.007 0.014 0.002 0.502
196 # TOTAL 26134 232264 1510 44803 19282 1377 1436 560 21156 0.075 0.666 0.004 0.129 0.055 0.004 0.004 0.002 0.061

name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1626 1626 1626 1.000 1.000 1408 1408 1403 1.000 0.996
1 admin_level = 2 4 4 4 1.000 1.000 3 3 3 1.000 1.000
2 admin_level = 4 66 66 66 1.000 1.000 31 31 31 1.000 1.000
3 admin_level = 6 214 214 214 1.000 1.000 166 166 166 1.000 1.000
4 admin_level = 8 1316 1316 1316 1.000 1.000 1205 1205 1201 1.000 0.997
5 admin_level = 9 26 26 26 1.000 1.000 13 13 13 1.000 1.000
6 # place 48781 48779 48772 1.000 1.000 16957 16955 16780 1.000 0.990
7 place = city 31 31 31 1.000 1.000 16 16 16 1.000 1.000
8 place = town 317 317 317 1.000 1.000 159 159 159 1.000 1.000
9 place = village 4942 4942 4941 1.000 1.000 2190 2190 2177 1.000 0.994
10 place = hamlet 38549 38549 38549 1.000 1.000 13613 13613 13476 1.000 0.990
11 place = isolated_dwelling 1302 1300 1302 0.998 1.000 654 652 652 0.997 0.997
12 boundary = administrative 24094 24094 24094 1.000 1.000 16854 16854 16697 1.000 0.991
13 traffic_sign = city_limit 2061 2061 2053 1.000 0.996 933 933 927 1.000 0.994
14 admin_level = * 22467 22467 22467 1.000 1.000 15522 15522 15370 1.000 0.990
15 # allotments 3107 3034 3104 0.977 0.999 2125 2059 2154 0.969 1.014
16 place = allotments 1831 1827 1831 0.998 1.000 1291 1287 1322 0.997 1.024
17 landuse = allotments 2765 2696 2762 0.975 0.999 1913 1851 1944 0.968 1.016
18 allotments = * 201 201 201 1.000 1.000 188 188 188 1.000 1.000
19 # locality 12015 11969 12012 0.996 1.000 8360 8315 8439 0.995 1.009
20 place = locality 11951 11905 11948 0.996 1.000 8320 8275 8403 0.995 1.010
21 abandoned:place = * 3035 3035 3035 1.000 1.000 2213 2213 2206 1.000 0.997
22 # suburb 6421 6393 6350 0.996 0.989 4237 4212 4188 0.994 0.988
23 landuse = cemetery 1316 1316 1286 1.000 0.977 444 444 433 1.000 0.975
24 landuse = commercial 184 184 182 1.000 0.989 172 172 170 1.000 0.988
25 landuse = construction 153 150 153 0.980 1.000 146 143 147 0.979 1.007
26 landuse = farmland 59 59 57 1.000 0.966 53 53 51 1.000 0.962
27 landuse = farmyard 536 532 533 0.993 0.994 339 337 336 0.994 0.991
28 landuse = residential 832 823 824 0.989 0.990 767 758 759 0.988 0.990
29 landuse = retail 232 232 231 1.000 0.996 149 149 149 1.000 1.000
30 place = * 2158 2154 2144 0.998 0.994 1537 1534 1502 0.998 0.977
31 residential = * 676 671 670 0.993 0.991 629 624 625 0.992 0.994
32 landuse = * 1098 1089 1087 0.992 0.990 943 934 942 0.990 0.999
33 # natural 2831 2780 2753 0.982 0.972 2425 2378 2376 0.981 0.980
34 place = island 9 9 9 1.000 1.000 9 9 9 1.000 1.000
35 place = islet 96 92 96 0.958 1.000 81 78 79 0.963 0.975
36 landuse = forest 347 347 335 1.000 0.965 324 324 316 1.000 0.975
37 boundary = * 831 824 826 0.992 0.994 799 791 792 0.990 0.991
38 natural = * 1564 1524 1503 0.974 0.961 1260 1224 1226 0.971 0.973
39 ele = * 315 307 314 0.975 0.997 290 282 288 0.972 0.993
40 # water 24575 24426 24527 0.994 0.998 5474 5321 5383 0.972 0.983
41 waterway = drain 497 488 491 0.982 0.988 131 130 126 0.992 0.962
42 waterway = ditch 656 656 626 1.000 0.954 128 128 124 1.000 0.969
43 waterway = stream 6558 6487 6558 0.989 1.000 1145 1119 1130 0.977 0.987
44 waterway = river 12195 12191 12194 1.000 1.000 1725 1670 1670 0.968 0.968
45 waterway = canal 852 847 852 0.994 1.000 145 142 141 0.979 0.972
46 type = waterway 2094 2091 2094 0.999 1.000 1834 1825 1838 0.995 1.002
47 natural = water 3089 3053 3087 0.988 0.999 2492 2451 2493 0.984 1.000
48 natural = spring 606 590 601 0.974 0.992 537 521 535 0.970 0.996
49 tunnel = * 6204 6173 6182 0.995 0.996 1693 1677 1695 0.991 1.001
50 waterway = * 39 38 39 0.974 1.000 31 30 31 0.968 1.000
51 water = * 2981 2948 2979 0.989 0.999 2404 2365 2403 0.984 1.000
52 # highway 98316 98199 98226 0.999 0.999 11916 11872 12085 0.996 1.014
53 highway = motorway 76 76 76 1.000 1.000 1 1 1 1.000 1.000
54 highway = trunk 1310 1292 1292 0.986 0.986 133 131 131 0.985 0.985
55 highway = primary 7903 7884 7883 0.998 0.997 531 526 527 0.991 0.992
56 highway = secondary 7524 7524 7524 1.000 1.000 742 742 746 1.000 1.005
57 highway = tertiary 11244 11232 11234 0.999 0.999 1682 1675 1686 0.996 1.002
58 highway = unclassified 3194 3194 3194 1.000 1.000 930 929 934 0.999 1.004
59 highway = residential 58439 58415 58434 1.000 1.000 9527 9506 9679 0.998 1.016
60 highway = service 3401 3400 3397 1.000 0.999 1604 1602 1609 0.999 1.003
61 highway = track 687 687 687 1.000 1.000 152 150 151 0.987 0.993
62 type = associatedStreet 2212 2212 2212 1.000 1.000 1430 1430 1436 1.000 1.004
63 type = street 35 35 35 1.000 1.000 34 34 34 1.000 1.000
64 highway = * 1999 1958 1969 0.979 0.985 992 985 988 0.993 0.996
65 bridge = * 1358 1355 1355 0.998 0.998 485 481 482 0.992 0.994
66 # public_transport 41195 41195 40972 1.000 0.995 19140 19141 19113 1.000 0.999
67 highway = bus_stop 17920 17920 17797 1.000 0.993 8052 8052 8027 1.000 0.997
68 type = route 9805 9805 9797 1.000 0.999 9755 9756 9754 1.000 1.000
69 type = route_master 17 17 17 1.000 1.000 17 17 17 1.000 1.000
70 type = disused:route 21 21 21 1.000 1.000 21 21 21 1.000 1.000
71 type = public_transport 881 881 879 1.000 0.998 508 508 502 1.000 0.988
72 building = train_station 233 233 232 1.000 0.996 213 213 213 1.000 1.000
73 building = transportation 27 27 27 1.000 1.000 27 27 26 1.000 0.963
74 public_transport = * 25979 25979 25803 1.000 0.993 7542 7542 7512 1.000 0.996
75 route = * 9856 9856 9848 1.000 0.999 9792 9793 9792 1.000 1.000
76 route_master = * 19 19 19 1.000 1.000 19 19 19 1.000 1.000
77 railway = * 2888 2888 2876 1.000 0.996 1305 1305 1303 1.000 0.998
78 aeroway = * 174 174 174 1.000 1.000 160 160 160 1.000 1.000
79 # industrial 6518 6228 6268 0.956 0.962 5160 4877 4960 0.945 0.961
80 landuse = industrial 4559 4540 4537 0.996 0.995 3873 3854 3891 0.995 1.005
81 building = industrial 1678 1581 1603 0.942 0.955 1263 1161 1191 0.919 0.943
82 building = warehouse 253 79 100 0.312 0.395 177 31 49 0.175 0.277
83 industrial = * 511 509 508 0.996 0.994 423 421 419 0.995 0.991
84 # infrastructure 12310 10890 12011 0.885 0.976 9275 7823 8882 0.843 0.958
85 amenity = fuel 1140 1132 1133 0.993 0.994 648 638 621 0.985 0.958
86 building = service 1682 1595 1648 0.948 0.980 1263 1192 1247 0.944 0.987
87 barrier = * 4505 4272 4467 0.948 0.992 3830 3462 3743 0.904 0.977
88 power = * 5093 4597 4972 0.903 0.976 4117 3617 4004 0.879 0.973
89 substation = * 2632 2589 2624 0.984 0.997 2454 2403 2443 0.979 0.996
90 pipeline = * 140 128 135 0.914 0.964 121 110 116 0.909 0.959
91 man_made = * 1866 1178 1758 0.631 0.942 1341 756 1229 0.564 0.916
92 embankment = * 211 211 211 1.000 1.000 89 87 87 0.978 0.978
93 # religion 3940 3940 3847 1.000 0.976 2277 2277 2259 1.000 0.992
94 amenity = place_of_worship 2730 2730 2680 1.000 0.982 1824 1824 1834 1.000 1.005
95 amenity = monastery 24 24 24 1.000 1.000 23 23 23 1.000 1.000
96 building = church 1448 1448 1427 1.000 0.985 1050 1050 1074 1.000 1.023
97 building = cathedral 26 26 26 1.000 1.000 26 26 25 1.000 0.962
98 building = chapel 277 277 275 1.000 0.993 165 165 160 1.000 0.970
99 religion = * 3775 3775 3693 1.000 0.978 2172 2172 2168 1.000 0.998
100 # education 6390 5981 5893 0.936 0.922 4689 3929 4103 0.838 0.875
101 landuse = education 806 805 805 0.999 0.999 798 797 799 0.999 1.001
102 amenity = university 202 202 198 1.000 0.980 191 185 183 0.969 0.958
103 amenity = college 332 332 316 1.000 0.952 308 302 292 0.981 0.948
104 amenity = school 2000 2000 1972 1.000 0.986 1481 1410 1415 0.952 0.955
105 amenity = kindergarten 1901 1901 1889 1.000 0.994 1427 1198 1332 0.840 0.933
106 building = university 165 165 158 1.000 0.958 158 158 151 1.000 0.956
107 building = college 117 117 109 1.000 0.932 101 100 94 0.990 0.931
108 building = school 692 692 686 1.000 0.991 585 578 579 0.988 0.990
109 building = kindergarten 429 429 427 1.000 0.995 310 275 305 0.887 0.984
110 building = dormitory 633 225 219 0.355 0.346 468 97 113 0.207 0.241
111 # healthcare 6776 5391 6302 0.796 0.930 3189 2619 2734 0.821 0.857
112 amenity = hospital 658 658 547 1.000 0.831 508 500 397 0.984 0.781
113 amenity = pharmacy 2568 2507 2520 0.976 0.981 1343 1268 1304 0.944 0.971
114 amenity = clinic 770 768 660 0.997 0.857 465 455 357 0.978 0.768
115 amenity = doctors 927 758 845 0.818 0.912 262 97 183 0.370 0.698
116 amenity = dentist 381 130 273 0.341 0.717 295 55 186 0.186 0.631
117 building = hospital 413 413 407 1.000 0.985 302 296 294 0.980 0.974
118 building = clinic 35 35 33 1.000 0.943 33 31 31 0.939 0.939
119 emergency = * 1172 344 1166 0.294 0.995 299 280 290 0.936 0.970
120 healthcare = * 3039 2744 2972 0.903 0.978 1542 1245 1477 0.807 0.958
121 # government 5732 4038 5270 0.704 0.919 3813 2185 3352 0.573 0.879
122 amenity = post_office 1203 1063 1051 0.884 0.874 324 183 179 0.565 0.552
123 amenity = police 715 443 669 0.620 0.936 518 263 470 0.508 0.907
124 amenity = library 502 372 362 0.741 0.721 347 229 214 0.660 0.617
125 amenity = theatre 77 77 74 1.000 0.961 61 60 57 0.984 0.934
126 amenity = cinema 142 142 140 1.000 0.986 86 83 82 0.965 0.953
127 office = government 1906 865 1876 0.454 0.984 1594 597 1567 0.375 0.983
128 building = public 363 249 277 0.686 0.763 299 187 214 0.625 0.716
129 landuse = military 374 374 373 1.000 0.997 329 329 328 1.000 0.997
130 government = * 758 478 744 0.631 0.982 611 330 597 0.540 0.977
131 military = * 623 621 621 0.997 0.997 449 442 443 0.984 0.987
132 # bank 3589 3583 3579 0.998 0.997 365 357 362 0.978 0.992
133 amenity = atm 1525 1525 1523 1.000 0.999 100 98 97 0.980 0.970
134 amenity = bank 2064 2058 2056 0.997 0.996 300 294 300 0.980 1.000
135 # tourism 16152 10108 15638 0.626 0.968 11555 5966 10973 0.516 0.950
136 building = bunker 196 192 192 0.980 0.980 141 136 136 0.965 0.965
137 building = ruins 146 91 103 0.623 0.705 115 71 81 0.617 0.704
138 tourism = * 10317 6922 10039 0.671 0.973 7482 4308 7162 0.576 0.957
139 historic = * 6411 3661 6211 0.571 0.969 4759 2186 4518 0.459 0.949
140 memorial = * 2591 1065 2534 0.411 0.978 2073 654 2003 0.315 0.966
141 ruins = * 281 280 279 0.996 0.993 224 225 220 1.004 0.982
142 information = * 1077 1077 1049 1.000 0.974 374 373 349 0.997 0.933
143 attraction = * 179 179 171 1.000 0.955 156 150 145 0.962 0.929
144 artwork_type = * 958 456 900 0.476 0.939 813 358 741 0.440 0.911
145 # sport 3412 2041 3291 0.598 0.965 2541 1293 2382 0.509 0.937
146 leisure = * 3302 1968 3211 0.596 0.972 2456 1245 2332 0.507 0.950
147 sport = * 791 505 736 0.638 0.930 601 324 546 0.539 0.908
148 resort = * 156 153 156 0.981 1.000 150 144 147 0.960 0.980
149 # office 5423 2080 5174 0.384 0.954 3961 796 3730 0.201 0.942
150 office = * 5423 2080 5174 0.384 0.954 3961 796 3730 0.201 0.942
151 # amenity 41501 23075 26726 0.556 0.644 19015 5159 7205 0.271 0.379
152 amenity = cafe 2513 1222 1473 0.486 0.586 1744 586 790 0.336 0.453
153 amenity = fast_food 814 451 497 0.554 0.611 449 128 169 0.285 0.376
154 amenity = community_centre 770 491 537 0.638 0.697 362 124 162 0.343 0.448
155 amenity = restaurant 611 312 362 0.511 0.592 523 244 292 0.467 0.558
156 amenity = bar 483 171 237 0.354 0.491 433 139 198 0.321 0.457
157 shop = convenience 7589 5497 5967 0.724 0.786 2528 1026 1268 0.406 0.502
158 shop = clothes 1146 484 633 0.422 0.552 687 150 242 0.218 0.352
159 shop = car_repair 1170 323 449 0.276 0.384 925 112 224 0.121 0.242
160 shop = hairdresser 1103 440 589 0.399 0.534 734 178 280 0.243 0.381
161 shop = chemist 1405 1349 1351 0.960 0.962 83 45 44 0.542 0.530
162 shop = supermarket 1164 945 999 0.812 0.858 352 178 210 0.506 0.597
163 shop = car_parts 952 425 559 0.446 0.587 503 69 147 0.137 0.292
164 shop = furniture 766 332 423 0.433 0.552 409 74 122 0.181 0.298
165 shop = hardware 741 314 419 0.424 0.565 531 143 230 0.269 0.433
166 shop = kiosk 399 278 281 0.697 0.704 211 105 110 0.498 0.521
167 shop = doityourself 755 282 378 0.374 0.501 509 107 161 0.210 0.316
168 shop = pet 496 149 206 0.300 0.415 226 48 75 0.212 0.332
169 shop = florist 534 264 314 0.494 0.588 268 60 95 0.224 0.354
170 shop = beauty 494 88 169 0.178 0.342 443 81 146 0.183 0.330
171 shop = mobile_phone 562 350 424 0.623 0.754 115 22 39 0.191 0.339
172 shop = shoes 256 112 132 0.438 0.516 149 32 52 0.215 0.349
173 shop = newsagent 541 499 499 0.922 0.922 63 25 29 0.397 0.460
174 shop = electronics 471 213 275 0.452 0.584 302 67 122 0.222 0.404
175 shop = alcohol 504 292 359 0.579 0.712 192 48 71 0.250 0.370
176 shop = jewelry 342 263 278 0.769 0.813 83 27 35 0.325 0.422
177 shop = mall 389 206 226 0.530 0.581 320 147 163 0.459 0.509
178 shop = butcher 412 187 229 0.454 0.556 221 76 91 0.344 0.412
179 shop = cosmetics 284 109 154 0.384 0.542 154 50 70 0.325 0.455
180 craft = shoemaker 229 160 175 0.699 0.764 65 12 25 0.185 0.385
181 amenity = * 6406 3584 4196 0.559 0.655 4306 1873 2316 0.435 0.538
182 shop = * 7303 3339 3994 0.457 0.547 4104 989 1445 0.241 0.352
183 clothes = * 232 122 140 0.526 0.603 143 42 56 0.294 0.392
184 # building 25534 14355 17329 0.562 0.679 14857 6050 8527 0.407 0.574
185 building = yes 19872 11121 13733 0.560 0.691 11812 4844 7035 0.410 0.596
186 building = retail 2042 1394 1516 0.683 0.742 1169 575 683 0.492 0.584
187 building = commercial 610 228 310 0.374 0.508 556 183 266 0.329 0.478
188 building = office 307 118 197 0.384 0.642 290 103 181 0.355 0.624
189 building = house 476 186 208 0.391 0.437 384 159 179 0.414 0.466
190 building = apartments 260 130 131 0.500 0.504 229 103 104 0.450 0.454
191 building = residential 328 60 66 0.183 0.201 223 51 58 0.229 0.260
192 building = construction 191 162 166 0.848 0.869 191 162 166 0.848 0.869
193 building = kiosk 162 137 137 0.846 0.846 55 26 27 0.473 0.491
194 building = * 1286 819 865 0.637 0.673 890 505 552 0.567 0.620
195 # other 1254 509 597 0.406 0.476 1072 377 458 0.352 0.427
196 # TOTAL 348522 307524 324420 0.882 0.931 122465 88362 101112 0.722 0.826

name dependants progress

  category be=ru be+ru be ru+be ru other both other be other ru no lang not found be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang% not found%
0 addr:region 0 120209 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 addr:district 0 118901 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 addr:subdistrict 0 25115 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 addr:city 7411 114406 1 2 1 0 0 0 17 22 0.061 0.939 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 addr:place 2262 35908 0 0 1 0 0 0 1 52 0.059 0.939 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
5 addr:street 141 875214 4 20 5 0 0 0 20 462 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
6 addr2:street 0 629 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 from 107 692 1 0 0 0 0 0 0 292 0.098 0.634 0.001 0.000 0.000 0.000 0.000 0.000 0.000 0.267
8 to 98 672 1 0 0 0 0 0 0 197 0.101 0.694 0.001 0.000 0.000 0.000 0.000 0.000 0.000 0.204
9 via 5 145 0 0 0 0 0 0 0 13 0.031 0.890 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.080
10 destination 487 3786 0 0 0 5 0 0 0 468 0.103 0.798 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.099
11 destination:backward 34 486 0 0 0 0 0 0 0 53 0.059 0.848 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.092
12 destination:forward 43 505 0 0 0 0 0 0 0 33 0.074 0.869 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.057
13 water_tank:city 0 1 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000

name dependants statistic

  category dep all all be all ru all% all be% all ru% dep uniq uniq uniq be uniq ru uniq% uniq be% uniq ru%
0 addr:region 120209 120209 120209 120209 1.000 1.000 1.000 7 7 7 7 1.000 1.000 1.000
1 addr:district 118901 118901 118901 118901 1.000 1.000 1.000 125 125 125 125 1.000 1.000 1.000
2 addr:subdistrict 25115 25115 25115 25115 1.000 1.000 1.000 752 752 752 749 1.000 1.000 0.996
3 addr:city 121860 121838 121820 121820 1.000 1.000 1.000 2262 2256 2252 2249 0.997 0.996 0.994
4 addr:place 38224 38172 38170 38171 0.999 0.999 0.999 1276 1237 1235 1228 0.969 0.968 0.962
5 addr:street 875866 875404 875379 875380 0.999 0.999 0.999 9588 9406 9390 9538 0.981 0.979 0.995
6 addr2:street 629 629 629 629 1.000 1.000 1.000 239 239 239 239 1.000 1.000 1.000
7 from 1092 800 800 799 0.733 0.733 0.732 439 322 322 323 0.733 0.733 0.736
8 to 968 771 771 770 0.796 0.796 0.795 461 342 342 343 0.742 0.742 0.744
9 via 163 150 150 150 0.920 0.920 0.920 74 66 66 66 0.892 0.892 0.892
10 destination 4746 4278 4278 4278 0.901 0.901 0.901 669 556 554 557 0.831 0.828 0.833
11 destination:backward 573 520 520 520 0.908 0.908 0.908 146 126 126 126 0.863 0.863 0.863
12 destination:forward 581 548 548 548 0.943 0.943 0.943 129 115 115 115 0.891 0.891 0.891
13 water_tank:city 1 1 1 1 1.000 1.000 1.000 1 1 1 1 1.000 1.000 1.000

name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 169 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 10 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 157 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 2 45171 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 31 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 317 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 2 4939 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 38514 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 1259 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 1 22614 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 1 22446 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
16 place = allotments 0 0 0 0 0 0 1 0 0 0.000 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 1 11872 1 0 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 1 11816 1 0 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 3011 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 3 69 0 75 0 0 0 0 5 0.020 0.454 0.000 0.493 0.000 0.000 0.000 0.000 0.033
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 23 0 3 0 0 0 0 0 0.000 0.885 0.000 0.115 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 3 24 0 71 0 0 0 0 0 0.031 0.245 0.000 0.724 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 19 0 2 0 0 0 0 0 0.000 0.905 0.000 0.095 0.000 0.000 0.000 0.000 0.000
32 landuse = * 0 3 0 1 0 0 0 0 5 0.000 0.333 0.000 0.111 0.000 0.000 0.000 0.000 0.556
33 # natural 4 694 0 43 0 0 0 0 5 0.005 0.930 0.000 0.058 0.000 0.000 0.000 0.000 0.007
34 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
36 landuse = forest 1 110 0 29 0 0 0 0 0 0.007 0.786 0.000 0.207 0.000 0.000 0.000 0.000 0.000
37 boundary = * 1 513 0 2 0 0 0 0 0 0.002 0.994 0.000 0.004 0.000 0.000 0.000 0.000 0.000
38 natural = * 2 55 0 9 0 0 0 0 5 0.028 0.775 0.000 0.127 0.000 0.000 0.000 0.000 0.070
39 ele = * 0 17 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 # water 0 1 0 0 26 0 0 0 2 0.000 0.034 0.000 0.000 0.897 0.000 0.000 0.000 0.069
41 waterway = drain 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
42 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = river 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = canal 0 0 0 0 25 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
46 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 natural = water 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
48 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 tunnel = * 0 0 0 0 10 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
50 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 water = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 # public_transport 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
67 highway = bus_stop 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
68 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 public_transport = * 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
75 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # industrial 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 landuse = industrial 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 # infrastructure 0 2 0 1 0 0 0 0 8 0.000 0.182 0.000 0.091 0.000 0.000 0.000 0.000 0.727
85 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 barrier = * 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
88 power = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 man_made = * 0 1 0 0 0 0 0 0 6 0.000 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.857
92 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # religion 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 religion = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = pharmacy 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 # government 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 amenity = post_office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 # tourism 0 6 0 3 0 0 0 0 0 0.000 0.667 0.000 0.333 0.000 0.000 0.000 0.000 0.000
136 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 tourism = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
139 historic = * 0 6 0 2 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
140 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 ruins = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
142 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 # sport 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
146 leisure = * 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
147 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 # amenity 0 2 0 2 0 0 0 0 1 0.000 0.400 0.000 0.400 0.000 0.000 0.000 0.000 0.200
152 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = convenience 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = mall 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
178 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 amenity = * 0 2 0 1 0 0 0 0 0 0.000 0.667 0.000 0.333 0.000 0.000 0.000 0.000 0.000
182 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 # building 0 4 0 3 0 0 0 0 3 0.000 0.400 0.000 0.300 0.000 0.000 0.000 0.000 0.300
185 building = yes 0 4 0 3 0 0 0 0 2 0.000 0.444 0.000 0.333 0.000 0.000 0.000 0.000 0.222
186 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 building = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 # other 0 0 0 216 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
196 # TOTAL 9 56903 1 344 26 0 1 0 23 0.000 0.993 0.000 0.006 0.000 0.000 0.000 0.000 0.000

name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 169 169 169 1.000 1.000 3 3 3 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 1 1 1 1.000 1.000 1 1 1 1.000 1.000
3 admin_level = 6 10 10 10 1.000 1.000 1 1 1 1.000 1.000
4 admin_level = 8 157 157 157 1.000 1.000 3 3 3 1.000 1.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 45173 45173 45173 1.000 1.000 10 10 10 1.000 1.000
7 place = city 31 31 31 1.000 1.000 1 1 1 1.000 1.000
8 place = town 317 317 317 1.000 1.000 5 5 5 1.000 1.000
9 place = village 4941 4941 4941 1.000 1.000 7 7 7 1.000 1.000
10 place = hamlet 38514 38514 38514 1.000 1.000 5 5 5 1.000 1.000
11 place = isolated_dwelling 1259 1259 1259 1.000 1.000 4 4 4 1.000 1.000
12 boundary = administrative 22615 22615 22615 1.000 1.000 10 10 10 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 22447 22447 22447 1.000 1.000 9 9 9 1.000 1.000
15 # allotments 5 1 0 0.200 0.000 2 1 0 0.500 0.000
16 place = allotments 1 1 0 1.000 0.000 1 1 0 1.000 0.000
17 landuse = allotments 4 0 0 0.000 0.000 1 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 11875 11874 11873 1.000 1.000 6 5 5 0.833 0.833
20 place = locality 11819 11818 11817 1.000 1.000 6 5 5 0.833 0.833
21 abandoned:place = * 3011 3011 3011 1.000 1.000 4 4 4 1.000 1.000
22 # suburb 152 147 147 0.967 0.967 19 12 12 0.632 0.632
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 4 4 4 1.000 1.000 2 1 1 0.500 0.500
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 26 26 26 1.000 1.000 9 7 7 0.778 0.778
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 98 98 98 1.000 1.000 11 9 9 0.818 0.818
31 residential = * 21 21 21 1.000 1.000 6 6 6 1.000 1.000
32 landuse = * 9 4 4 0.444 0.444 5 1 1 0.200 0.200
33 # natural 746 741 741 0.993 0.993 12 8 8 0.667 0.667
34 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = islet 3 3 3 1.000 1.000 1 1 1 1.000 1.000
36 landuse = forest 140 140 140 1.000 1.000 3 2 2 0.667 0.667
37 boundary = * 516 516 516 1.000 1.000 6 5 5 0.833 0.833
38 natural = * 71 66 66 0.930 0.930 5 2 2 0.400 0.400
39 ele = * 17 17 17 1.000 1.000 3 3 3 1.000 1.000
40 # water 29 1 27 0.034 0.931 5 1 3 0.200 0.600
41 waterway = drain 1 0 1 0.000 1.000 1 0 1 0.000 1.000
42 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = river 1 1 1 1.000 1.000 1 1 1 1.000 1.000
45 waterway = canal 25 0 25 0.000 1.000 1 0 1 0.000 1.000
46 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 natural = water 2 0 0 0.000 0.000 2 0 0 0.000 0.000
48 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 tunnel = * 10 0 10 0.000 1.000 1 0 1 0.000 1.000
50 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 water = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
52 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 # public_transport 7 7 7 1.000 1.000 2 2 2 1.000 1.000
67 highway = bus_stop 7 7 7 1.000 1.000 2 2 2 1.000 1.000
68 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 public_transport = * 7 7 7 1.000 1.000 2 2 2 1.000 1.000
75 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # industrial 4 0 0 0.000 0.000 1 0 0 0.000 0.000
80 landuse = industrial 1 0 0 0.000 0.000 1 0 0 0.000 0.000
81 building = industrial 3 0 0 0.000 0.000 1 0 0 0.000 0.000
82 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 # infrastructure 11 3 3 0.273 0.273 6 2 2 0.333 0.333
85 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
87 barrier = * 2 2 2 1.000 1.000 2 2 2 1.000 1.000
88 power = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
89 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
90 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 man_made = * 7 1 1 0.143 0.143 3 1 1 0.333 0.333
92 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # religion 1 1 1 1.000 1.000 1 1 1 1.000 1.000
94 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 religion = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
100 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
112 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = pharmacy 1 0 0 0.000 0.000 1 0 0 0.000 0.000
114 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 # government 1 0 0 0.000 0.000 1 0 0 0.000 0.000
122 amenity = post_office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
123 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 # tourism 9 9 9 1.000 1.000 3 2 2 0.667 0.667
136 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 tourism = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
139 historic = * 8 8 8 1.000 1.000 2 1 1 0.500 0.500
140 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 ruins = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
142 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 # sport 2 2 2 1.000 1.000 2 2 2 1.000 1.000
146 leisure = * 2 2 2 1.000 1.000 2 2 2 1.000 1.000
147 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 # amenity 5 4 4 0.800 0.800 5 4 4 0.800 0.800
152 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = convenience 1 0 0 0.000 0.000 1 0 0 0.000 0.000
158 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = mall 1 1 1 1.000 1.000 1 1 1 1.000 1.000
178 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 amenity = * 3 3 3 1.000 1.000 3 3 3 1.000 1.000
182 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 # building 10 7 7 0.700 0.700 7 4 4 0.571 0.571
185 building = yes 9 7 7 0.778 0.778 6 4 4 0.667 0.667
186 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 building = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
195 # other 216 216 216 1.000 1.000 1 1 1 1.000 1.000
196 # TOTAL 57307 57258 57282 0.999 1.000 40 19 20 0.475 0.500

was:name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 30 0 3 0 0 0 0 0 0.000 0.909 0.000 0.091 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 21 0 3 0 0 0 0 0 0.000 0.875 0.000 0.125 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 6 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 2 968 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 2 921 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 2 950 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 20 0 9 0 0 0 0 0 0.000 0.690 0.000 0.310 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 0 20 0 8 0 0 0 0 0 0.000 0.714 0.000 0.286 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
32 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 # natural 0 57 0 1 0 0 0 0 0 0.000 0.983 0.000 0.017 0.000 0.000 0.000 0.000 0.000
34 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = forest 0 6 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 boundary = * 0 51 0 1 0 0 0 0 0 0.000 0.981 0.000 0.019 0.000 0.000 0.000 0.000 0.000
38 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 # infrastructure 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 building = yes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 # other 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
196 # TOTAL 2 968 0 13 0 0 0 0 0 0.002 0.985 0.000 0.013 0.000 0.000 0.000 0.000 0.000

was:name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 33 33 33 1.000 1.000 4 3 3 0.750 0.750
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 24 24 24 1.000 1.000 3 2 2 0.667 0.667
11 place = isolated_dwelling 6 6 6 1.000 1.000 2 2 2 1.000 1.000
12 boundary = administrative 4 4 4 1.000 1.000 3 2 2 0.667 0.667
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 4 4 4 1.000 1.000 3 2 2 0.667 0.667
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 970 970 970 1.000 1.000 14 14 14 1.000 1.000
20 place = locality 923 923 923 1.000 1.000 14 14 14 1.000 1.000
21 abandoned:place = * 952 952 952 1.000 1.000 14 14 14 1.000 1.000
22 # suburb 29 29 29 1.000 1.000 6 4 4 0.667 0.667
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 1 1 1 1.000 1.000 1 1 1 1.000 1.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 28 28 28 1.000 1.000 6 4 4 0.667 0.667
31 residential = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
32 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 # natural 58 58 58 1.000 1.000 4 3 3 0.750 0.750
34 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = forest 6 6 6 1.000 1.000 2 2 2 1.000 1.000
37 boundary = * 52 52 52 1.000 1.000 4 3 3 0.750 0.750
38 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 # infrastructure 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 building = yes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 # other 1 1 1 1.000 1.000 1 1 1 1.000 1.000
196 # TOTAL 983 983 983 1.000 1.000 19 15 15 0.789 0.789

short_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 391 2491 3 0 58 0 0 0 0 0.133 0.846 0.001 0.000 0.020 0.000 0.000 0.000 0.000
16 place = allotments 267 1562 0 0 2 0 0 0 0 0.146 0.853 0.000 0.000 0.001 0.000 0.000 0.000 0.000
17 landuse = allotments 361 2345 3 0 56 0 0 0 0 0.131 0.848 0.001 0.000 0.020 0.000 0.000 0.000 0.000
18 allotments = * 4 33 0 0 0 0 0 0 0 0.108 0.892 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 15 0 1 0 0 0 0 138 0.000 0.097 0.000 0.006 0.000 0.000 0.000 0.000 0.896
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = construction 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 landuse = * 0 0 0 1 0 0 0 0 131 0.000 0.000 0.000 0.008 0.000 0.000 0.000 0.000 0.992
33 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
34 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 boundary = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
38 natural = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 ele = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
40 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 # highway 0 0 0 5 0 0 0 0 2 0.000 0.000 0.000 0.714 0.000 0.000 0.000 0.000 0.286
53 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = primary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 highway = secondary 0 0 0 4 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
57 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 type = associatedStreet 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 # public_transport 0 0 0 6 0 0 0 0 9 0.000 0.000 0.000 0.400 0.000 0.000 0.000 0.000 0.600
67 highway = bus_stop 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
68 type = route 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
69 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = public_transport 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
72 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 public_transport = * 0 0 0 3 0 0 0 0 7 0.000 0.000 0.000 0.300 0.000 0.000 0.000 0.000 0.700
75 route = * 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
76 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 aeroway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 # industrial 0 0 0 6 0 0 0 0 43 0.000 0.000 0.000 0.122 0.000 0.000 0.000 0.000 0.878
80 landuse = industrial 0 0 0 5 0 0 0 0 34 0.000 0.000 0.000 0.128 0.000 0.000 0.000 0.000 0.872
81 building = industrial 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
82 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 industrial = * 0 0 0 2 0 0 0 0 10 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
84 # infrastructure 16 17 0 76 1 1 0 0 253 0.044 0.047 0.000 0.209 0.003 0.003 0.000 0.000 0.695
85 amenity = fuel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 barrier = * 8 17 0 4 1 0 0 0 53 0.096 0.205 0.000 0.048 0.012 0.000 0.000 0.000 0.639
88 power = * 0 0 0 2 0 0 0 0 196 0.000 0.000 0.000 0.010 0.000 0.000 0.000 0.000 0.990
89 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 man_made = * 8 0 0 71 0 1 0 0 4 0.095 0.000 0.000 0.845 0.000 0.012 0.000 0.000 0.048
92 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # religion 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 amenity = place_of_worship 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 religion = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 # education 1 0 0 12 2 0 1 3 129 0.007 0.000 0.000 0.081 0.014 0.000 0.007 0.020 0.872
101 landuse = education 0 0 0 5 0 0 1 2 25 0.000 0.000 0.000 0.152 0.000 0.000 0.030 0.061 0.758
102 amenity = university 0 0 0 4 0 0 1 2 14 0.000 0.000 0.000 0.190 0.000 0.000 0.048 0.095 0.667
103 amenity = college 0 0 0 3 1 0 0 1 37 0.000 0.000 0.000 0.071 0.024 0.000 0.000 0.024 0.881
104 amenity = school 1 0 0 3 1 0 0 0 55 0.017 0.000 0.000 0.050 0.017 0.000 0.000 0.000 0.917
105 amenity = kindergarten 0 0 0 1 0 0 0 0 14 0.000 0.000 0.000 0.067 0.000 0.000 0.000 0.000 0.933
106 building = university 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
107 building = college 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 building = school 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
109 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # healthcare 0 0 0 1 0 0 0 0 62 0.000 0.000 0.000 0.016 0.000 0.000 0.000 0.000 0.984
112 amenity = hospital 0 0 0 1 0 0 0 0 45 0.000 0.000 0.000 0.022 0.000 0.000 0.000 0.000 0.978
113 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = clinic 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 amenity = doctors 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = dentist 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 building = hospital 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 emergency = * 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 healthcare = * 0 0 0 1 0 0 0 0 32 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
121 # government 0 1 0 3 1 2 1 0 95 0.000 0.010 0.000 0.029 0.010 0.019 0.010 0.000 0.922
122 amenity = post_office 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
123 amenity = police 0 0 0 0 0 1 0 0 14 0.000 0.000 0.000 0.000 0.000 0.067 0.000 0.000 0.933
124 amenity = library 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 amenity = theatre 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 office = government 0 0 0 2 1 1 1 0 34 0.000 0.000 0.000 0.051 0.026 0.026 0.026 0.000 0.872
128 building = public 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 landuse = military 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 government = * 0 0 0 2 1 1 0 0 27 0.000 0.000 0.000 0.065 0.032 0.032 0.000 0.000 0.871
131 military = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 # bank 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 amenity = bank 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 # tourism 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 tourism = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 # sport 0 1 0 1 0 0 1 0 13 0.000 0.062 0.000 0.062 0.000 0.000 0.062 0.000 0.812
146 leisure = * 0 1 0 1 0 0 1 0 12 0.000 0.067 0.000 0.067 0.000 0.000 0.067 0.000 0.800
147 sport = * 0 0 0 1 0 0 1 0 6 0.000 0.000 0.000 0.125 0.000 0.000 0.125 0.000 0.750
148 resort = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 # office 0 0 0 2 0 0 0 0 22 0.000 0.000 0.000 0.083 0.000 0.000 0.000 0.000 0.917
150 office = * 0 0 0 2 0 0 0 0 22 0.000 0.000 0.000 0.083 0.000 0.000 0.000 0.000 0.917
151 # amenity 1 0 0 6 3 1 1 0 48 0.017 0.000 0.000 0.100 0.050 0.017 0.017 0.000 0.800
152 amenity = cafe 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 amenity = fast_food 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 amenity = community_centre 1 0 0 0 0 0 0 0 6 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.857
155 amenity = restaurant 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 shop = car_repair 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 shop = car_parts 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = mall 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
178 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = cosmetics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 amenity = * 0 0 0 6 2 1 1 0 33 0.000 0.000 0.000 0.140 0.047 0.023 0.023 0.000 0.767
182 shop = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 # building 1 0 0 1 1 1 2 0 77 0.012 0.000 0.000 0.012 0.012 0.012 0.024 0.000 0.928
185 building = yes 1 0 0 1 0 1 2 0 66 0.014 0.000 0.000 0.014 0.000 0.014 0.028 0.000 0.930
186 building = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
187 building = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 building = office 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 building = * 0 0 0 0 1 0 0 0 2 0.000 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.667
195 # other 0 0 0 0 2 0 0 0 2 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
196 # TOTAL 401 2493 3 114 66 4 4 3 758 0.104 0.648 0.001 0.030 0.017 0.001 0.001 0.001 0.197

short_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
15 # allotments 2943 2885 2940 0.980 0.999 1971 1917 1992 0.973 1.011
16 place = allotments 1831 1829 1831 0.999 1.000 1294 1292 1322 0.998 1.022
17 landuse = allotments 2765 2709 2762 0.980 0.999 1918 1866 1943 0.973 1.013
18 allotments = * 37 37 37 1.000 1.000 30 30 30 1.000 1.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 154 16 16 0.104 0.104 149 13 13 0.087 0.087
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
25 landuse = construction 1 0 0 0.000 0.000 1 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 2 2 2 1.000 1.000 2 2 2 1.000 1.000
29 landuse = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 15 15 15 1.000 1.000 12 12 12 1.000 1.000
32 landuse = * 132 1 1 0.008 0.008 130 1 1 0.008 0.008
33 # natural 3 1 1 0.333 0.333 3 1 1 0.333 0.333
34 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 boundary = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
38 natural = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
39 ele = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
40 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 # highway 7 5 5 0.714 0.714 2 1 1 0.500 0.500
53 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = primary 2 0 0 0.000 0.000 1 0 0 0.000 0.000
56 highway = secondary 4 4 4 1.000 1.000 1 1 1 1.000 1.000
57 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 type = associatedStreet 1 1 1 1.000 1.000 1 1 1 1.000 1.000
63 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 # public_transport 15 6 6 0.400 0.400 10 4 4 0.400 0.400
67 highway = bus_stop 9 1 1 0.111 0.111 6 1 1 0.167 0.167
68 type = route 3 3 3 1.000 1.000 3 3 3 1.000 1.000
69 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = public_transport 1 1 1 1.000 1.000 1 1 1 1.000 1.000
72 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 public_transport = * 10 3 3 0.300 0.300 5 1 1 0.200 0.200
75 route = * 3 3 3 1.000 1.000 3 3 3 1.000 1.000
76 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 aeroway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
79 # industrial 49 6 6 0.122 0.122 48 6 6 0.125 0.125
80 landuse = industrial 39 5 5 0.128 0.128 39 5 5 0.128 0.128
81 building = industrial 10 1 1 0.100 0.100 10 1 1 0.100 0.100
82 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 industrial = * 12 2 2 0.167 0.167 12 2 2 0.167 0.167
84 # infrastructure 364 110 111 0.302 0.305 321 109 110 0.340 0.343
85 amenity = fuel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
86 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 barrier = * 83 29 30 0.349 0.361 79 28 29 0.354 0.367
88 power = * 198 2 2 0.010 0.010 159 2 2 0.013 0.013
89 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
90 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 man_made = * 84 80 80 0.952 0.952 84 80 80 0.952 0.952
92 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # religion 1 0 0 0.000 0.000 1 0 0 0.000 0.000
94 amenity = place_of_worship 1 0 0 0.000 0.000 1 0 0 0.000 0.000
95 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
97 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 religion = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
100 # education 148 14 18 0.095 0.122 131 14 18 0.107 0.137
101 landuse = education 33 6 7 0.182 0.212 31 6 7 0.194 0.226
102 amenity = university 21 5 6 0.238 0.286 21 5 6 0.238 0.286
103 amenity = college 42 3 5 0.071 0.119 36 3 5 0.083 0.139
104 amenity = school 60 4 5 0.067 0.083 50 4 5 0.080 0.100
105 amenity = kindergarten 15 1 1 0.067 0.067 15 1 1 0.067 0.067
106 building = university 1 1 1 1.000 1.000 1 1 1 1.000 1.000
107 building = college 2 0 0 0.000 0.000 2 0 0 0.000 0.000
108 building = school 9 1 1 0.111 0.111 9 1 1 0.111 0.111
109 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # healthcare 63 1 1 0.016 0.016 60 1 1 0.017 0.017
112 amenity = hospital 46 1 1 0.022 0.022 45 1 1 0.022 0.022
113 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = clinic 5 0 0 0.000 0.000 5 0 0 0.000 0.000
115 amenity = doctors 4 0 0 0.000 0.000 2 0 0 0.000 0.000
116 amenity = dentist 2 0 0 0.000 0.000 2 0 0 0.000 0.000
117 building = hospital 3 0 0 0.000 0.000 3 0 0 0.000 0.000
118 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 emergency = * 33 0 0 0.000 0.000 32 0 0 0.000 0.000
120 healthcare = * 33 1 1 0.030 0.030 32 1 1 0.031 0.031
121 # government 103 7 7 0.068 0.068 102 7 6 0.069 0.059
122 amenity = post_office 37 1 1 0.027 0.027 37 1 1 0.027 0.027
123 amenity = police 15 1 1 0.067 0.067 15 1 1 0.067 0.067
124 amenity = library 2 0 0 0.000 0.000 2 0 0 0.000 0.000
125 amenity = theatre 1 1 1 1.000 1.000 1 1 1 1.000 1.000
126 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 office = government 39 4 4 0.103 0.103 38 4 3 0.105 0.079
128 building = public 6 0 0 0.000 0.000 6 0 0 0.000 0.000
129 landuse = military 5 0 0 0.000 0.000 5 0 0 0.000 0.000
130 government = * 31 3 4 0.097 0.129 30 3 3 0.100 0.100
131 military = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
132 # bank 7 0 0 0.000 0.000 6 0 0 0.000 0.000
133 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 amenity = bank 7 0 0 0.000 0.000 6 0 0 0.000 0.000
135 # tourism 1 0 0 0.000 0.000 1 0 0 0.000 0.000
136 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 tourism = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
139 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 # sport 16 3 2 0.188 0.125 16 3 2 0.188 0.125
146 leisure = * 15 3 2 0.200 0.133 15 3 2 0.200 0.133
147 sport = * 8 2 1 0.250 0.125 8 2 1 0.250 0.125
148 resort = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
149 # office 24 2 2 0.083 0.083 22 2 2 0.091 0.091
150 office = * 24 2 2 0.083 0.083 22 2 2 0.091 0.091
151 # amenity 60 9 11 0.150 0.183 57 9 11 0.158 0.193
152 amenity = cafe 1 0 0 0.000 0.000 1 0 0 0.000 0.000
153 amenity = fast_food 1 0 0 0.000 0.000 1 0 0 0.000 0.000
154 amenity = community_centre 7 1 1 0.143 0.143 6 1 1 0.167 0.167
155 amenity = restaurant 1 0 0 0.000 0.000 1 0 0 0.000 0.000
156 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 shop = car_repair 1 0 0 0.000 0.000 1 0 0 0.000 0.000
160 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 shop = car_parts 2 0 0 0.000 0.000 2 0 0 0.000 0.000
164 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
168 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = mall 1 0 1 0.000 1.000 1 0 1 0.000 1.000
178 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = cosmetics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
180 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 amenity = * 43 8 9 0.186 0.209 42 8 9 0.190 0.214
182 shop = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
183 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 # building 83 5 4 0.060 0.048 81 5 4 0.062 0.049
185 building = yes 71 5 3 0.070 0.042 69 5 3 0.072 0.043
186 building = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
187 building = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
188 building = office 3 0 0 0.000 0.000 3 0 0 0.000 0.000
189 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 building = * 3 0 1 0.000 0.333 3 0 1 0.000 0.333
195 # other 4 0 2 0.000 0.500 4 0 2 0.000 0.500
196 # TOTAL 3846 3019 3081 0.785 0.801 2790 2044 2124 0.733 0.761

official_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 9 0 1 0 0 32 0.000 0.000 0.000 0.214 0.000 0.024 0.000 0.000 0.762
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 6 0 0 0 0 6 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
10 place = hamlet 0 0 0 2 0 0 0 0 15 0.000 0.000 0.000 0.118 0.000 0.000 0.000 0.000 0.882
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 boundary = administrative 0 0 0 5 0 1 0 0 16 0.000 0.000 0.000 0.227 0.000 0.045 0.000 0.000 0.727
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 5 0 0 0 0 16 0.000 0.000 0.000 0.238 0.000 0.000 0.000 0.000 0.762
15 # allotments 0 2881 3 0 57 1 0 1 0 0.000 0.979 0.001 0.000 0.019 0.000 0.000 0.000 0.000
16 place = allotments 0 1829 0 0 2 0 0 0 0 0.000 0.999 0.000 0.000 0.001 0.000 0.000 0.000 0.000
17 landuse = allotments 0 2705 3 0 55 1 0 1 0 0.000 0.978 0.001 0.000 0.020 0.000 0.000 0.000 0.000
18 allotments = * 0 37 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 16 1 6 0 1 0 0 61 0.000 0.188 0.012 0.071 0.000 0.012 0.000 0.000 0.718
23 landuse = cemetery 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = commercial 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = residential 0 2 0 0 0 0 0 0 2 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
29 landuse = retail 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 place = * 0 0 0 0 0 1 0 0 5 0.000 0.000 0.000 0.000 0.000 0.167 0.000 0.000 0.833
31 residential = * 0 15 0 0 0 0 0 0 2 0.000 0.882 0.000 0.000 0.000 0.000 0.000 0.000 0.118
32 landuse = * 0 0 1 6 0 0 0 0 36 0.000 0.000 0.023 0.140 0.000 0.000 0.000 0.000 0.837
33 # natural 0 1 0 2 0 0 2 0 18 0.000 0.043 0.000 0.087 0.000 0.000 0.087 0.000 0.783
34 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 boundary = * 0 0 0 2 0 0 2 0 15 0.000 0.000 0.000 0.105 0.000 0.000 0.105 0.000 0.789
38 natural = * 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
39 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 # water 0 5 0 1 0 0 0 0 2 0.000 0.625 0.000 0.125 0.000 0.000 0.000 0.000 0.250
41 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = river 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 type = waterway 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
47 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = spring 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
49 tunnel = * 0 5 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 # highway 105 21806 2 39 0 15 71 0 12 0.005 0.989 0.000 0.002 0.000 0.001 0.003 0.000 0.001
53 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 0 194 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = primary 2 2087 0 0 0 0 7 0 0 0.001 0.996 0.000 0.000 0.000 0.000 0.003 0.000 0.000
56 highway = secondary 6 1419 0 0 0 0 24 0 0 0.004 0.979 0.000 0.000 0.000 0.000 0.017 0.000 0.000
57 highway = tertiary 88 16921 2 31 0 15 34 0 12 0.005 0.989 0.000 0.002 0.000 0.001 0.002 0.000 0.001
58 highway = unclassified 3 504 0 3 0 0 4 0 0 0.006 0.981 0.000 0.006 0.000 0.000 0.008 0.000 0.000
59 highway = residential 3 400 0 0 0 0 0 0 0 0.007 0.993 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = service 0 47 0 1 0 0 0 0 0 0.000 0.979 0.000 0.021 0.000 0.000 0.000 0.000 0.000
61 highway = track 3 86 0 1 0 0 2 0 0 0.033 0.935 0.000 0.011 0.000 0.000 0.022 0.000 0.000
62 type = associatedStreet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 0 148 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 bridge = * 9 1607 0 3 0 1 3 0 0 0.006 0.990 0.000 0.002 0.000 0.001 0.002 0.000 0.000
66 # public_transport 2 6 0 0 0 0 0 0 16 0.083 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.667
67 highway = bus_stop 2 3 0 0 0 0 0 0 0 0.400 0.600 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = route 0 3 0 0 0 0 0 0 9 0.000 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.750
69 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 public_transport = * 2 3 0 0 0 0 0 0 3 0.250 0.375 0.000 0.000 0.000 0.000 0.000 0.000 0.375
75 route = * 0 3 0 0 0 0 0 0 9 0.000 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.750
76 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 railway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 aeroway = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 # industrial 0 2 0 7 0 0 2 0 142 0.000 0.013 0.000 0.046 0.000 0.000 0.013 0.000 0.928
80 landuse = industrial 0 1 0 6 0 0 2 0 129 0.000 0.007 0.000 0.043 0.000 0.000 0.014 0.000 0.935
81 building = industrial 0 1 0 1 0 0 0 0 13 0.000 0.067 0.000 0.067 0.000 0.000 0.000 0.000 0.867
82 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 industrial = * 0 0 0 2 0 0 1 0 12 0.000 0.000 0.000 0.133 0.000 0.000 0.067 0.000 0.800
84 # infrastructure 17 219 1 19 1 2 2 0 548 0.021 0.271 0.001 0.023 0.001 0.002 0.002 0.000 0.677
85 amenity = fuel 15 0 0 0 0 0 0 0 129 0.104 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.896
86 building = service 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 barrier = * 0 28 0 11 1 0 1 0 330 0.000 0.075 0.000 0.030 0.003 0.000 0.003 0.000 0.889
88 power = * 0 0 1 2 0 0 0 0 107 0.000 0.000 0.009 0.018 0.000 0.000 0.000 0.000 0.973
89 substation = * 0 0 1 2 0 0 0 0 65 0.000 0.000 0.015 0.029 0.000 0.000 0.000 0.000 0.956
90 pipeline = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 man_made = * 0 2 0 1 0 0 1 0 32 0.000 0.056 0.000 0.028 0.000 0.000 0.028 0.000 0.889
92 embankment = * 2 189 0 6 0 2 0 0 3 0.010 0.936 0.000 0.030 0.000 0.010 0.000 0.000 0.015
93 # religion 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
94 amenity = place_of_worship 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
95 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 building = church 0 0 0 1 0 0 0 0 5 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
97 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 religion = * 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
100 # education 0 8 1 21 3 1 4 3 731 0.000 0.010 0.001 0.027 0.004 0.001 0.005 0.004 0.947
101 landuse = education 0 0 0 1 0 0 0 0 39 0.000 0.000 0.000 0.025 0.000 0.000 0.000 0.000 0.975
102 amenity = university 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
103 amenity = college 0 1 0 4 0 0 0 0 61 0.000 0.015 0.000 0.061 0.000 0.000 0.000 0.000 0.924
104 amenity = school 0 6 1 10 2 0 1 0 389 0.000 0.015 0.002 0.024 0.005 0.000 0.002 0.000 0.951
105 amenity = kindergarten 0 0 0 5 1 0 2 0 198 0.000 0.000 0.000 0.024 0.005 0.000 0.010 0.000 0.961
106 building = university 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
107 building = college 0 1 0 0 0 0 0 0 7 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
108 building = school 0 0 0 1 0 1 0 2 31 0.000 0.000 0.000 0.029 0.000 0.029 0.000 0.057 0.886
109 building = kindergarten 0 0 0 0 0 0 1 1 24 0.000 0.000 0.000 0.000 0.000 0.000 0.038 0.038 0.923
110 building = dormitory 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 # healthcare 0 2 1 4 2 0 0 0 241 0.000 0.008 0.004 0.016 0.008 0.000 0.000 0.000 0.964
112 amenity = hospital 0 0 0 2 1 0 0 0 58 0.000 0.000 0.000 0.033 0.016 0.000 0.000 0.000 0.951
113 amenity = pharmacy 0 0 0 0 0 0 0 0 108 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = clinic 0 0 1 1 1 0 0 0 43 0.000 0.000 0.022 0.022 0.022 0.000 0.000 0.000 0.935
115 amenity = doctors 0 2 0 1 0 0 0 0 15 0.000 0.111 0.000 0.056 0.000 0.000 0.000 0.000 0.833
116 amenity = dentist 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 building = hospital 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 building = clinic 0 0 1 0 0 0 0 0 8 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.000 0.889
119 emergency = * 0 0 0 1 0 0 0 0 35 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
120 healthcare = * 0 2 1 3 1 0 0 0 75 0.000 0.024 0.012 0.037 0.012 0.000 0.000 0.000 0.915
121 # government 0 1 0 48 0 0 2 1 187 0.000 0.004 0.000 0.201 0.000 0.000 0.008 0.004 0.782
122 amenity = post_office 0 0 0 40 0 0 0 0 62 0.000 0.000 0.000 0.392 0.000 0.000 0.000 0.000 0.608
123 amenity = police 0 0 0 1 0 0 0 0 24 0.000 0.000 0.000 0.040 0.000 0.000 0.000 0.000 0.960
124 amenity = library 0 0 0 3 0 0 0 0 7 0.000 0.000 0.000 0.300 0.000 0.000 0.000 0.000 0.700
125 amenity = theatre 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
126 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 office = government 0 0 0 4 0 0 0 1 74 0.000 0.000 0.000 0.051 0.000 0.000 0.000 0.013 0.937
128 building = public 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 landuse = military 0 0 0 0 0 0 2 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.333 0.000 0.667
130 government = * 0 0 0 3 0 0 0 1 46 0.000 0.000 0.000 0.060 0.000 0.000 0.000 0.020 0.920
131 military = * 0 0 0 0 0 0 1 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.250 0.000 0.750
132 # bank 0 0 0 9 0 0 0 0 47 0.000 0.000 0.000 0.161 0.000 0.000 0.000 0.000 0.839
133 amenity = atm 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 amenity = bank 0 0 0 9 0 0 0 0 38 0.000 0.000 0.000 0.191 0.000 0.000 0.000 0.000 0.809
135 # tourism 0 9 0 2 2 0 0 0 35 0.000 0.188 0.000 0.042 0.042 0.000 0.000 0.000 0.729
136 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 tourism = * 0 0 0 2 2 0 0 0 30 0.000 0.000 0.000 0.059 0.059 0.000 0.000 0.000 0.882
139 historic = * 0 9 0 0 1 0 0 0 6 0.000 0.562 0.000 0.000 0.062 0.000 0.000 0.000 0.375
140 memorial = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 information = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 artwork_type = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 # sport 0 0 1 5 0 0 1 0 58 0.000 0.000 0.015 0.077 0.000 0.000 0.015 0.000 0.892
146 leisure = * 0 0 1 5 0 0 1 0 55 0.000 0.000 0.016 0.081 0.000 0.000 0.016 0.000 0.887
147 sport = * 0 0 0 2 0 0 0 0 13 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.000 0.867
148 resort = * 0 0 1 1 0 0 0 0 6 0.000 0.000 0.125 0.125 0.000 0.000 0.000 0.000 0.750
149 # office 0 3 1 3 0 1 0 0 112 0.000 0.025 0.008 0.025 0.000 0.008 0.000 0.000 0.933
150 office = * 0 3 1 3 0 1 0 0 112 0.000 0.025 0.008 0.025 0.000 0.008 0.000 0.000 0.933
151 # amenity 15 11 0 10 1 0 0 3 323 0.041 0.030 0.000 0.028 0.003 0.000 0.000 0.008 0.890
152 amenity = cafe 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 amenity = fast_food 0 2 0 0 0 0 0 0 1 0.000 0.667 0.000 0.000 0.000 0.000 0.000 0.000 0.333
154 amenity = community_centre 0 0 0 2 0 0 0 0 17 0.000 0.000 0.000 0.105 0.000 0.000 0.000 0.000 0.895
155 amenity = restaurant 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 amenity = bar 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 shop = convenience 5 0 0 0 0 0 0 0 81 0.058 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.942
158 shop = clothes 0 0 0 0 0 0 0 1 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.800
159 shop = car_repair 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = hairdresser 0 2 0 1 0 0 0 0 2 0.000 0.400 0.000 0.200 0.000 0.000 0.000 0.000 0.400
161 shop = chemist 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
162 shop = supermarket 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 shop = car_parts 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 shop = furniture 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 shop = hardware 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 shop = kiosk 5 0 0 0 0 0 0 0 1 0.833 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.167
167 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = beauty 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 shop = mobile_phone 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = newsagent 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = alcohol 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 shop = jewelry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 shop = mall 0 0 0 0 1 0 0 0 1 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
178 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 craft = shoemaker 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 amenity = * 0 3 0 4 0 0 0 0 105 0.000 0.027 0.000 0.036 0.000 0.000 0.000 0.000 0.938
182 shop = * 5 3 0 1 0 0 0 2 42 0.094 0.057 0.000 0.019 0.000 0.000 0.000 0.038 0.792
183 clothes = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 # building 3 0 1 18 2 1 0 0 342 0.008 0.000 0.003 0.049 0.005 0.003 0.000 0.000 0.932
185 building = yes 1 0 1 15 1 0 0 0 252 0.004 0.000 0.004 0.056 0.004 0.000 0.000 0.000 0.933
186 building = retail 2 0 0 1 0 0 0 0 34 0.054 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.919
187 building = commercial 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 building = office 0 0 0 2 0 1 0 0 11 0.000 0.000 0.000 0.143 0.000 0.071 0.000 0.000 0.786
189 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 building = apartments 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
191 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 building = kiosk 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 building = * 0 0 0 0 1 0 0 0 12 0.000 0.000 0.000 0.000 0.077 0.000 0.000 0.000 0.923
195 # other 0 0 0 0 2 0 1 0 24 0.000 0.000 0.000 0.000 0.074 0.000 0.037 0.000 0.889
196 # TOTAL 122 24718 10 163 67 20 81 8 2206 0.004 0.902 0.000 0.006 0.002 0.001 0.003 0.000 0.081

official_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 1 1 1.000 1.000 1 1 1 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 42 10 10 0.238 0.238 24 7 7 0.292 0.292
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 12 6 6 0.500 0.500 7 4 4 0.571 0.571
10 place = hamlet 17 2 2 0.118 0.118 9 1 1 0.111 0.111
11 place = isolated_dwelling 11 0 0 0.000 0.000 6 0 0 0.000 0.000
12 boundary = administrative 22 6 6 0.273 0.273 22 6 6 0.273 0.273
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 21 5 5 0.238 0.238 21 5 5 0.238 0.238
15 # allotments 2943 2885 2940 0.980 0.999 1975 1920 1995 0.972 1.010
16 place = allotments 1831 1829 1831 0.999 1.000 1296 1294 1324 0.998 1.022
17 landuse = allotments 2765 2709 2762 0.980 0.999 1922 1869 1946 0.972 1.012
18 allotments = * 37 37 37 1.000 1.000 30 30 30 1.000 1.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 85 24 23 0.282 0.271 79 21 20 0.266 0.253
23 landuse = cemetery 3 0 0 0.000 0.000 3 0 0 0.000 0.000
24 landuse = commercial 1 1 1 1.000 1.000 1 1 1 1.000 1.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 9 0 0 0.000 0.000 7 0 0 0.000 0.000
28 landuse = residential 4 2 2 0.500 0.500 4 2 2 0.500 0.500
29 landuse = retail 6 0 0 0.000 0.000 6 0 0 0.000 0.000
30 place = * 6 1 1 0.167 0.167 5 1 1 0.200 0.200
31 residential = * 17 15 15 0.882 0.882 14 12 12 0.857 0.857
32 landuse = * 43 7 6 0.163 0.140 43 7 6 0.163 0.140
33 # natural 23 5 3 0.217 0.130 23 5 3 0.217 0.130
34 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 boundary = * 19 4 2 0.211 0.105 19 4 2 0.211 0.105
38 natural = * 5 1 1 0.200 0.200 5 1 1 0.200 0.200
39 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 # water 8 6 6 0.750 0.750 8 6 6 0.750 0.750
41 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = river 1 0 0 0.000 0.000 1 0 0 0.000 0.000
45 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 type = waterway 1 0 0 0.000 0.000 1 0 0 0.000 0.000
47 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = spring 2 1 1 0.500 0.500 2 1 1 0.500 0.500
49 tunnel = * 5 5 5 1.000 1.000 5 5 5 1.000 1.000
50 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 # highway 22050 22038 21965 0.999 0.996 4815 4805 4771 0.998 0.991
53 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = trunk 194 194 194 1.000 1.000 6 6 6 1.000 1.000
55 highway = primary 2096 2096 2089 1.000 0.997 76 76 75 1.000 0.987
56 highway = secondary 1449 1449 1425 1.000 0.983 159 158 153 0.994 0.962
57 highway = tertiary 17103 17091 17055 0.999 0.997 4412 4405 4378 0.998 0.992
58 highway = unclassified 514 514 510 1.000 0.992 289 288 286 0.997 0.990
59 highway = residential 403 403 403 1.000 1.000 285 285 285 1.000 1.000
60 highway = service 48 48 48 1.000 1.000 36 36 36 1.000 1.000
61 highway = track 92 92 90 1.000 0.978 74 74 73 1.000 0.986
62 type = associatedStreet 3 3 3 1.000 1.000 3 3 3 1.000 1.000
63 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = * 148 148 148 1.000 1.000 67 67 67 1.000 1.000
65 bridge = * 1623 1623 1620 1.000 0.998 1049 1048 1044 0.999 0.995
66 # public_transport 24 8 8 0.333 0.333 20 6 6 0.300 0.300
67 highway = bus_stop 5 5 5 1.000 1.000 3 3 3 1.000 1.000
68 type = route 12 3 3 0.250 0.250 12 3 3 0.250 0.250
69 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 public_transport = * 8 5 5 0.625 0.625 4 3 3 0.750 0.750
75 route = * 12 3 3 0.250 0.250 12 3 3 0.250 0.250
76 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 railway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
78 aeroway = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
79 # industrial 153 11 9 0.072 0.059 149 11 9 0.074 0.060
80 landuse = industrial 138 9 7 0.065 0.051 135 9 7 0.067 0.052
81 building = industrial 15 2 2 0.133 0.133 15 2 2 0.133 0.133
82 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 industrial = * 15 3 2 0.200 0.133 14 3 2 0.214 0.143
84 # infrastructure 809 260 258 0.321 0.319 622 118 116 0.190 0.186
85 amenity = fuel 144 15 15 0.104 0.104 111 15 15 0.135 0.135
86 building = service 5 0 0 0.000 0.000 5 0 0 0.000 0.000
87 barrier = * 371 40 40 0.108 0.108 368 39 39 0.106 0.106
88 power = * 110 3 2 0.027 0.018 102 3 2 0.029 0.020
89 substation = * 68 3 2 0.044 0.029 68 3 2 0.044 0.029
90 pipeline = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
91 man_made = * 36 4 3 0.111 0.083 35 4 3 0.114 0.086
92 embankment = * 202 199 199 0.985 0.985 60 58 58 0.967 0.967
93 # religion 10 1 1 0.100 0.100 10 1 1 0.100 0.100
94 amenity = place_of_worship 8 1 1 0.125 0.125 8 1 1 0.125 0.125
95 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 building = church 6 1 1 0.167 0.167 6 1 1 0.167 0.167
97 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 religion = * 10 1 1 0.100 0.100 10 1 1 0.100 0.100
100 # education 772 35 36 0.045 0.047 767 35 36 0.046 0.047
101 landuse = education 40 1 1 0.025 0.025 39 1 1 0.026 0.026
102 amenity = university 14 0 0 0.000 0.000 14 0 0 0.000 0.000
103 amenity = college 66 5 5 0.076 0.076 62 5 5 0.081 0.081
104 amenity = school 409 18 18 0.044 0.044 409 18 18 0.044 0.044
105 amenity = kindergarten 206 7 6 0.034 0.029 205 7 6 0.034 0.029
106 building = university 2 1 1 0.500 0.500 2 1 1 0.500 0.500
107 building = college 8 1 1 0.125 0.125 8 1 1 0.125 0.125
108 building = school 35 2 4 0.057 0.114 35 2 4 0.057 0.114
109 building = kindergarten 26 1 1 0.038 0.038 26 1 1 0.038 0.038
110 building = dormitory 13 0 0 0.000 0.000 13 0 0 0.000 0.000
111 # healthcare 250 7 8 0.028 0.032 239 6 7 0.025 0.029
112 amenity = hospital 61 2 3 0.033 0.049 61 2 3 0.033 0.049
113 amenity = pharmacy 108 0 0 0.000 0.000 101 0 0 0.000 0.000
114 amenity = clinic 46 2 2 0.043 0.043 44 2 2 0.045 0.045
115 amenity = doctors 18 3 3 0.167 0.167 17 2 2 0.118 0.118
116 amenity = dentist 13 0 0 0.000 0.000 13 0 0 0.000 0.000
117 building = hospital 4 0 0 0.000 0.000 4 0 0 0.000 0.000
118 building = clinic 9 1 0 0.111 0.000 9 1 0 0.111 0.000
119 emergency = * 36 1 1 0.028 0.028 36 1 1 0.028 0.028
120 healthcare = * 82 6 6 0.073 0.073 80 5 5 0.062 0.062
121 # government 239 51 50 0.213 0.209 229 42 41 0.183 0.179
122 amenity = post_office 102 40 40 0.392 0.392 93 31 31 0.333 0.333
123 amenity = police 25 1 1 0.040 0.040 24 1 1 0.042 0.042
124 amenity = library 10 3 3 0.300 0.300 10 3 3 0.300 0.300
125 amenity = theatre 5 1 1 0.200 0.200 5 1 1 0.200 0.200
126 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 office = government 79 4 5 0.051 0.063 79 4 5 0.051 0.063
128 building = public 13 0 0 0.000 0.000 13 0 0 0.000 0.000
129 landuse = military 6 2 0 0.333 0.000 6 2 0 0.333 0.000
130 government = * 50 3 4 0.060 0.080 50 3 4 0.060 0.080
131 military = * 4 1 0 0.250 0.000 4 1 0 0.250 0.000
132 # bank 56 9 9 0.161 0.161 56 9 9 0.161 0.161
133 amenity = atm 9 0 0 0.000 0.000 9 0 0 0.000 0.000
134 amenity = bank 47 9 9 0.191 0.191 47 9 9 0.191 0.191
135 # tourism 48 11 13 0.229 0.271 40 3 5 0.075 0.125
136 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 tourism = * 34 2 4 0.059 0.118 34 2 4 0.059 0.118
139 historic = * 16 9 10 0.562 0.625 8 1 2 0.125 0.250
140 memorial = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
141 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 information = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
143 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 artwork_type = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
145 # sport 65 7 5 0.108 0.077 65 7 5 0.108 0.077
146 leisure = * 62 7 5 0.113 0.081 62 7 5 0.113 0.081
147 sport = * 15 2 2 0.133 0.133 15 2 2 0.133 0.133
148 resort = * 8 2 1 0.250 0.125 8 2 1 0.250 0.125
149 # office 120 8 7 0.067 0.058 116 8 7 0.069 0.060
150 office = * 120 8 7 0.067 0.058 116 8 7 0.069 0.060
151 # amenity 363 36 40 0.099 0.110 342 36 38 0.105 0.111
152 amenity = cafe 18 0 0 0.000 0.000 17 0 0 0.000 0.000
153 amenity = fast_food 3 2 2 0.667 0.667 3 2 2 0.667 0.667
154 amenity = community_centre 19 2 2 0.105 0.105 19 2 2 0.105 0.105
155 amenity = restaurant 6 0 0 0.000 0.000 6 0 0 0.000 0.000
156 amenity = bar 6 0 0 0.000 0.000 6 0 0 0.000 0.000
157 shop = convenience 86 5 5 0.058 0.058 79 5 5 0.063 0.063
158 shop = clothes 5 0 1 0.000 0.200 5 0 1 0.000 0.200
159 shop = car_repair 1 1 1 1.000 1.000 1 1 1 1.000 1.000
160 shop = hairdresser 5 3 3 0.600 0.600 5 3 3 0.600 0.600
161 shop = chemist 2 2 2 1.000 1.000 2 2 2 1.000 1.000
162 shop = supermarket 3 0 0 0.000 0.000 3 0 0 0.000 0.000
163 shop = car_parts 4 0 0 0.000 0.000 3 0 0 0.000 0.000
164 shop = furniture 2 0 0 0.000 0.000 2 0 0 0.000 0.000
165 shop = hardware 3 0 0 0.000 0.000 3 0 0 0.000 0.000
166 shop = kiosk 6 5 5 0.833 0.833 6 5 5 0.833 0.833
167 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
168 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
169 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = beauty 1 0 0 0.000 0.000 1 0 0 0.000 0.000
171 shop = mobile_phone 1 0 0 0.000 0.000 1 0 0 0.000 0.000
172 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = newsagent 19 0 0 0.000 0.000 19 0 0 0.000 0.000
174 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = alcohol 1 0 0 0.000 0.000 1 0 0 0.000 0.000
176 shop = jewelry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
177 shop = mall 2 0 1 0.000 0.500 2 0 1 0.000 0.500
178 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
179 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 craft = shoemaker 1 0 0 0.000 0.000 1 0 0 0.000 0.000
181 amenity = * 112 7 7 0.062 0.062 112 7 7 0.062 0.062
182 shop = * 53 9 11 0.170 0.208 46 9 10 0.196 0.217
183 clothes = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
184 # building 367 23 24 0.063 0.065 364 22 23 0.060 0.063
185 building = yes 270 17 17 0.063 0.063 269 16 16 0.059 0.059
186 building = retail 37 3 3 0.081 0.081 36 3 3 0.083 0.083
187 building = commercial 14 0 0 0.000 0.000 14 0 0 0.000 0.000
188 building = office 14 3 3 0.214 0.214 14 3 3 0.214 0.214
189 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 building = apartments 1 0 0 0.000 0.000 1 0 0 0.000 0.000
191 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 building = kiosk 18 0 0 0.000 0.000 18 0 0 0.000 0.000
194 building = * 13 0 1 0.000 0.077 13 0 1 0.000 0.077
195 # other 27 1 2 0.037 0.074 27 1 2 0.037 0.074
196 # TOTAL 27395 25114 25098 0.917 0.916 9070 6899 6938 0.761 0.765

official_status progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 2942 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 1831 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 2764 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 37 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 # natural 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 natural = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 # infrastructure 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 barrier = * 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 building = yes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
196 # TOTAL 0 2942 0 1 0 0 0 0 2 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.001

official_status statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
15 # allotments 2942 2942 2942 1.000 1.000 5 5 5 1.000 1.000
16 place = allotments 1831 1831 1831 1.000 1.000 4 4 4 1.000 1.000
17 landuse = allotments 2764 2764 2764 1.000 1.000 5 5 5 1.000 1.000
18 allotments = * 37 37 37 1.000 1.000 1 1 1 1.000 1.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 15 15 15 1.000 1.000 1 1 1 1.000 1.000
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 2 2 2 1.000 1.000 1 1 1 1.000 1.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 15 15 15 1.000 1.000 1 1 1 1.000 1.000
32 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 # natural 1 1 1 1.000 1.000 1 1 1 1.000 1.000
34 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 natural = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
39 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 # infrastructure 24 24 24 1.000 1.000 1 1 1 1.000 1.000
85 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 barrier = * 24 24 24 1.000 1.000 1 1 1 1.000 1.000
88 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 building = yes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
196 # TOTAL 2945 2943 2943 0.999 0.999 6 5 5 0.833 0.833

official_short_type progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 # public_transport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
67 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = route 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
69 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 route = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
76 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # industrial 0 0 0 0 0 0 0 0 67 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 landuse = industrial 0 0 0 0 0 0 0 0 63 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 industrial = * 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 # infrastructure 0 0 0 0 0 0 0 0 4181 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = service 0 0 0 0 0 0 0 0 762 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 barrier = * 0 0 0 0 0 0 0 0 398 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 power = * 0 0 0 0 0 0 0 0 3941 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 substation = * 0 0 0 0 0 0 0 0 1079 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 pipeline = * 0 0 0 0 0 0 0 0 88 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 man_made = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 # education 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = school 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 emergency = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 # office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
150 office = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 # building 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 building = yes 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 building = * 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
196 # TOTAL 0 0 0 0 0 0 0 0 4193 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000

official_short_type statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 # public_transport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
67 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = route 1 0 0 0.000 0.000 1 0 0 0.000 0.000
69 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 route = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
76 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # industrial 67 0 0 0.000 0.000 5 0 0 0.000 0.000
80 landuse = industrial 63 0 0 0.000 0.000 4 0 0 0.000 0.000
81 building = industrial 3 0 0 0.000 0.000 2 0 0 0.000 0.000
82 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 industrial = * 9 0 0 0.000 0.000 3 0 0 0.000 0.000
84 # infrastructure 4181 0 0 0.000 0.000 37 0 0 0.000 0.000
85 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = service 762 0 0 0.000 0.000 22 0 0 0.000 0.000
87 barrier = * 398 0 0 0.000 0.000 6 0 0 0.000 0.000
88 power = * 3941 0 0 0.000 0.000 30 0 0 0.000 0.000
89 substation = * 1079 0 0 0.000 0.000 24 0 0 0.000 0.000
90 pipeline = * 88 0 0 0.000 0.000 5 0 0 0.000 0.000
91 man_made = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
92 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 # education 2 0 0 0.000 0.000 2 0 0 0.000 0.000
101 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = school 1 0 0 0.000 0.000 1 0 0 0.000 0.000
105 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
111 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
112 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 emergency = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
120 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 # office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
150 office = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
151 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 # building 48 0 0 0.000 0.000 9 0 0 0.000 0.000
185 building = yes 15 0 0 0.000 0.000 8 0 0 0.000 0.000
186 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 building = * 33 0 0 0.000 0.000 3 0 0 0.000 0.000
195 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
196 # TOTAL 4193 0 0 0.000 0.000 41 0 0 0.000 0.000

operator progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
16 place = allotments 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 landuse = allotments 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 0 0 5 0 0 0 0 270 0.000 0.000 0.000 0.018 0.000 0.000 0.000 0.000 0.982
23 landuse = cemetery 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = commercial 0 0 0 4 0 0 0 0 53 0.000 0.000 0.000 0.070 0.000 0.000 0.000 0.000 0.930
25 landuse = construction 0 0 0 0 0 0 0 0 28 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = farmland 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 79 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = residential 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = retail 0 0 0 1 0 0 0 0 19 0.000 0.000 0.000 0.050 0.000 0.000 0.000 0.000 0.950
30 place = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 residential = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 landuse = * 0 0 0 0 0 0 0 0 72 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 # natural 0 0 0 0 0 0 0 0 197 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
37 boundary = * 0 0 0 0 0 0 0 0 171 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
38 natural = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
39 ele = * 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
40 # water 0 0 0 0 0 0 0 0 31 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 natural = water 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
48 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 tunnel = * 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 waterway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 water = * 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 # highway 0 0 0 0 0 0 0 0 350 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
53 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 0 0 0 0 0 0 0 0 107 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
65 bridge = * 0 0 0 0 0 0 0 0 243 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
66 # public_transport 0 1 0 1265 20 0 3 0 9770 0.000 0.000 0.000 0.114 0.002 0.000 0.000 0.000 0.883
67 highway = bus_stop 0 0 0 637 9 0 0 0 4174 0.000 0.000 0.000 0.132 0.002 0.000 0.000 0.000 0.866
68 type = route 0 0 0 0 0 0 3 0 945 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
69 type = route_master 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
70 type = disused:route 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 type = public_transport 0 1 0 0 0 0 0 0 530 0.000 0.002 0.000 0.000 0.000 0.000 0.000 0.000 0.998
72 building = train_station 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
73 building = transportation 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 public_transport = * 0 1 0 1265 20 0 0 0 7732 0.000 0.000 0.000 0.140 0.002 0.000 0.000 0.000 0.857
75 route = * 0 0 0 0 0 0 3 0 965 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
76 route_master = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
77 railway = * 0 0 0 0 0 0 0 0 1057 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 aeroway = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 # industrial 0 0 0 2 0 0 1 0 510 0.000 0.000 0.000 0.004 0.000 0.000 0.002 0.000 0.994
80 landuse = industrial 0 0 0 2 0 0 1 0 311 0.000 0.000 0.000 0.006 0.000 0.000 0.003 0.000 0.990
81 building = industrial 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 building = warehouse 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 industrial = * 0 0 0 0 0 0 0 0 147 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 # infrastructure 0 1 0 491 35 3 0 2 3777 0.000 0.000 0.000 0.114 0.008 0.001 0.000 0.000 0.877
85 amenity = fuel 0 0 0 5 0 0 0 1 1005 0.000 0.000 0.000 0.005 0.000 0.000 0.000 0.001 0.994
86 building = service 0 0 0 318 30 0 0 1 600 0.000 0.000 0.000 0.335 0.032 0.000 0.000 0.001 0.632
87 barrier = * 0 0 0 2 4 0 0 0 726 0.000 0.000 0.000 0.003 0.005 0.000 0.000 0.000 0.992
88 power = * 0 1 0 403 32 0 0 1 2010 0.000 0.000 0.000 0.165 0.013 0.000 0.000 0.000 0.821
89 substation = * 0 0 0 466 26 3 0 1 1258 0.000 0.000 0.000 0.266 0.015 0.002 0.000 0.001 0.717
90 pipeline = * 0 0 0 84 2 3 0 0 43 0.000 0.000 0.000 0.636 0.015 0.023 0.000 0.000 0.326
91 man_made = * 0 0 0 0 1 0 0 0 522 0.000 0.000 0.000 0.000 0.002 0.000 0.000 0.000 0.998
92 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 # religion 0 0 0 0 0 0 1 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.067 0.000 0.933
94 amenity = place_of_worship 0 0 0 0 0 0 1 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.250 0.000 0.750
95 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 religion = * 0 0 0 0 0 0 1 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.067 0.000 0.933
100 # education 0 1 0 0 0 0 0 0 301 0.000 0.003 0.000 0.000 0.000 0.000 0.000 0.000 0.997
101 landuse = education 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 amenity = university 0 0 0 0 0 0 0 0 38 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
103 amenity = college 0 1 0 0 0 0 0 0 19 0.000 0.050 0.000 0.000 0.000 0.000 0.000 0.000 0.950
104 amenity = school 0 0 0 0 0 0 0 0 41 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 amenity = kindergarten 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
106 building = university 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 building = college 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 building = school 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 building = kindergarten 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 building = dormitory 0 0 0 0 0 0 0 0 129 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 # healthcare 0 0 0 1 1 2 0 0 2799 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
112 amenity = hospital 0 0 0 0 0 0 0 0 46 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 amenity = pharmacy 0 0 0 1 0 2 0 0 1612 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
114 amenity = clinic 0 0 0 0 1 0 0 0 78 0.000 0.000 0.000 0.000 0.013 0.000 0.000 0.000 0.987
115 amenity = doctors 0 0 0 0 0 0 0 0 53 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = dentist 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 building = hospital 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 building = clinic 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 emergency = * 0 0 0 0 0 0 0 0 943 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 healthcare = * 0 0 0 0 0 1 0 0 1048 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
121 # government 0 256 0 66 0 0 2 0 594 0.000 0.279 0.000 0.072 0.000 0.000 0.002 0.000 0.647
122 amenity = post_office 0 256 0 64 0 0 0 0 393 0.000 0.359 0.000 0.090 0.000 0.000 0.000 0.000 0.551
123 amenity = police 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 amenity = library 0 0 0 1 0 0 1 0 43 0.000 0.000 0.000 0.022 0.000 0.000 0.022 0.000 0.956
125 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 amenity = cinema 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 office = government 0 0 0 1 0 0 1 0 65 0.000 0.000 0.000 0.015 0.000 0.000 0.015 0.000 0.970
128 building = public 0 1 0 0 0 0 0 0 27 0.000 0.036 0.000 0.000 0.000 0.000 0.000 0.000 0.964
129 landuse = military 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 government = * 0 0 0 1 0 0 0 0 35 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
131 military = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 # bank 30 0 1 37 53 11 0 0 3457 0.008 0.000 0.000 0.010 0.015 0.003 0.000 0.000 0.963
133 amenity = atm 29 0 1 36 53 6 0 0 2383 0.012 0.000 0.000 0.014 0.021 0.002 0.000 0.000 0.950
134 amenity = bank 1 0 0 1 0 5 0 0 1074 0.001 0.000 0.000 0.001 0.000 0.005 0.000 0.000 0.994
135 # tourism 0 0 0 0 0 0 0 0 742 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 tourism = * 0 0 0 0 0 0 0 0 730 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 historic = * 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 information = * 0 0 0 0 0 0 0 0 67 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 attraction = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 artwork_type = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 # sport 0 0 0 0 0 0 0 0 245 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
146 leisure = * 0 0 0 0 0 0 0 0 234 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 sport = * 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 resort = * 0 0 0 0 0 0 0 0 32 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 # office 0 0 0 1 0 1 0 0 832 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
150 office = * 0 0 0 1 0 1 0 0 832 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
151 # amenity 10 50 0 221 88 5 56 0 12479 0.001 0.004 0.000 0.017 0.007 0.000 0.004 0.000 0.967
152 amenity = cafe 0 0 0 1 0 0 0 0 371 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.000 0.997
153 amenity = fast_food 0 0 0 0 0 0 0 0 303 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 amenity = community_centre 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 amenity = restaurant 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 amenity = bar 0 0 0 0 0 0 0 0 37 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 shop = convenience 0 0 0 3 0 1 1 0 2879 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.998
158 shop = clothes 0 0 0 0 0 0 0 0 419 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 shop = car_repair 0 1 0 0 1 0 0 0 232 0.000 0.004 0.000 0.000 0.004 0.000 0.000 0.000 0.991
160 shop = hairdresser 0 0 0 0 0 0 0 0 134 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 shop = chemist 0 0 0 0 0 0 0 0 601 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 shop = supermarket 0 0 0 0 0 0 0 0 590 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 shop = car_parts 0 0 0 0 0 0 0 0 325 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 shop = furniture 0 0 0 0 0 0 0 0 82 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 shop = hardware 0 0 0 0 0 0 0 0 71 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 shop = kiosk 0 0 0 14 1 0 0 0 89 0.000 0.000 0.000 0.135 0.010 0.000 0.000 0.000 0.856
167 shop = doityourself 0 0 0 0 0 0 0 0 111 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 shop = pet 0 0 0 0 0 0 0 0 306 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 shop = florist 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
170 shop = beauty 0 0 0 0 0 0 0 0 65 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 shop = mobile_phone 0 0 0 0 0 0 0 0 315 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 shop = shoes 0 0 0 0 0 0 0 0 110 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = newsagent 0 0 0 8 0 0 4 0 85 0.000 0.000 0.000 0.082 0.000 0.000 0.041 0.000 0.876
174 shop = electronics 0 0 0 0 0 0 0 0 120 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 shop = alcohol 0 0 0 0 0 0 0 0 113 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 shop = jewelry 0 0 0 0 0 0 0 0 280 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 shop = mall 0 0 0 0 0 0 0 0 75 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 shop = butcher 0 0 0 0 0 0 0 0 99 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 shop = cosmetics 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 craft = shoemaker 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 amenity = * 10 49 0 179 86 4 5 0 2228 0.004 0.019 0.000 0.070 0.034 0.002 0.002 0.000 0.870
182 shop = * 0 0 0 16 0 0 46 0 2249 0.000 0.000 0.000 0.007 0.000 0.000 0.020 0.000 0.973
183 clothes = * 0 0 0 0 0 0 0 0 195 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 # building 1 88 0 31 0 1 3 1 2986 0.000 0.028 0.000 0.010 0.000 0.000 0.001 0.000 0.960
185 building = yes 1 85 0 18 0 0 1 1 1758 0.001 0.046 0.000 0.010 0.000 0.000 0.001 0.001 0.943
186 building = retail 0 0 0 4 0 1 2 0 714 0.000 0.000 0.000 0.006 0.000 0.001 0.003 0.000 0.990
187 building = commercial 0 1 0 0 0 0 0 0 42 0.000 0.023 0.000 0.000 0.000 0.000 0.000 0.000 0.977
188 building = office 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 building = house 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 building = apartments 0 0 0 0 0 0 0 0 219 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
191 building = residential 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
192 building = construction 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
193 building = kiosk 0 0 0 0 0 0 0 0 78 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 building = * 0 2 0 9 0 0 0 0 125 0.000 0.015 0.000 0.066 0.000 0.000 0.000 0.000 0.919
195 # other 0 0 0 0 0 0 0 0 165 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
196 # TOTAL 40 309 1 2083 197 22 63 2 35330 0.001 0.008 0.000 0.055 0.005 0.001 0.002 0.000 0.929

operator statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 13 0 0 0.000 0.000 7 0 0 0.000 0.000
16 place = allotments 12 0 0 0.000 0.000 6 0 0 0.000 0.000
17 landuse = allotments 12 0 0 0.000 0.000 6 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 275 5 5 0.018 0.018 185 3 3 0.016 0.016
23 landuse = cemetery 2 0 0 0.000 0.000 2 0 0 0.000 0.000
24 landuse = commercial 57 4 4 0.070 0.070 24 3 3 0.125 0.125
25 landuse = construction 28 0 0 0.000 0.000 23 0 0 0.000 0.000
26 landuse = farmland 9 0 0 0.000 0.000 7 0 0 0.000 0.000
27 landuse = farmyard 79 0 0 0.000 0.000 45 0 0 0.000 0.000
28 landuse = residential 4 0 0 0.000 0.000 4 0 0 0.000 0.000
29 landuse = retail 20 1 1 0.050 0.050 17 1 1 0.059 0.059
30 place = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
31 residential = * 3 0 0 0.000 0.000 2 0 0 0.000 0.000
32 landuse = * 72 0 0 0.000 0.000 66 0 0 0.000 0.000
33 # natural 197 0 0 0.000 0.000 32 0 0 0.000 0.000
34 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = forest 7 0 0 0.000 0.000 1 0 0 0.000 0.000
37 boundary = * 171 0 0 0.000 0.000 15 0 0 0.000 0.000
38 natural = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
39 ele = * 22 0 0 0.000 0.000 13 0 0 0.000 0.000
40 # water 31 0 0 0.000 0.000 13 0 0 0.000 0.000
41 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 natural = water 12 0 0 0.000 0.000 8 0 0 0.000 0.000
48 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 tunnel = * 18 0 0 0.000 0.000 4 0 0 0.000 0.000
50 waterway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
51 water = * 11 0 0 0.000 0.000 7 0 0 0.000 0.000
52 # highway 350 0 0 0.000 0.000 14 0 0 0.000 0.000
53 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = * 107 0 0 0.000 0.000 11 0 0 0.000 0.000
65 bridge = * 243 0 0 0.000 0.000 3 0 0 0.000 0.000
66 # public_transport 11059 1269 1286 0.115 0.116 159 5 4 0.031 0.025
67 highway = bus_stop 4820 637 646 0.132 0.134 69 2 3 0.029 0.043
68 type = route 948 3 0 0.003 0.000 46 2 0 0.043 0.000
69 type = route_master 4 0 0 0.000 0.000 2 0 0 0.000 0.000
70 type = disused:route 15 0 0 0.000 0.000 3 0 0 0.000 0.000
71 type = public_transport 531 1 1 0.002 0.002 7 1 1 0.143 0.143
72 building = train_station 29 0 0 0.000 0.000 8 0 0 0.000 0.000
73 building = transportation 7 0 0 0.000 0.000 5 0 0 0.000 0.000
74 public_transport = * 9018 1266 1286 0.140 0.143 95 3 4 0.032 0.042
75 route = * 968 3 0 0.003 0.000 50 2 0 0.040 0.000
76 route_master = * 5 0 0 0.000 0.000 3 0 0 0.000 0.000
77 railway = * 1057 0 0 0.000 0.000 21 0 0 0.000 0.000
78 aeroway = * 16 0 0 0.000 0.000 14 0 0 0.000 0.000
79 # industrial 513 3 2 0.006 0.004 276 2 1 0.007 0.004
80 landuse = industrial 314 3 2 0.010 0.006 192 2 1 0.010 0.005
81 building = industrial 98 0 0 0.000 0.000 75 0 0 0.000 0.000
82 building = warehouse 19 0 0 0.000 0.000 10 0 0 0.000 0.000
83 industrial = * 147 0 0 0.000 0.000 73 0 0 0.000 0.000
84 # infrastructure 4309 495 532 0.115 0.123 578 16 19 0.028 0.033
85 amenity = fuel 1011 5 6 0.005 0.006 74 3 4 0.041 0.054
86 building = service 949 318 349 0.335 0.368 79 8 9 0.101 0.114
87 barrier = * 732 2 6 0.003 0.008 164 1 1 0.006 0.006
88 power = * 2447 404 437 0.165 0.179 174 10 10 0.057 0.057
89 substation = * 1754 469 496 0.267 0.283 98 12 13 0.122 0.133
90 pipeline = * 132 87 89 0.659 0.674 17 4 5 0.235 0.294
91 man_made = * 523 0 1 0.000 0.002 220 0 1 0.000 0.005
92 embankment = * 15 0 0 0.000 0.000 2 0 0 0.000 0.000
93 # religion 15 1 0 0.067 0.000 13 1 0 0.077 0.000
94 amenity = place_of_worship 4 1 0 0.250 0.000 4 1 0 0.250 0.000
95 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
97 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 religion = * 15 1 0 0.067 0.000 13 1 0 0.077 0.000
100 # education 302 1 1 0.003 0.003 178 1 1 0.006 0.006
101 landuse = education 7 0 0 0.000 0.000 7 0 0 0.000 0.000
102 amenity = university 38 0 0 0.000 0.000 19 0 0 0.000 0.000
103 amenity = college 20 1 1 0.050 0.050 14 1 1 0.071 0.071
104 amenity = school 41 0 0 0.000 0.000 34 0 0 0.000 0.000
105 amenity = kindergarten 24 0 0 0.000 0.000 21 0 0 0.000 0.000
106 building = university 27 0 0 0.000 0.000 9 0 0 0.000 0.000
107 building = college 13 0 0 0.000 0.000 4 0 0 0.000 0.000
108 building = school 11 0 0 0.000 0.000 11 0 0 0.000 0.000
109 building = kindergarten 2 0 0 0.000 0.000 2 0 0 0.000 0.000
110 building = dormitory 129 0 0 0.000 0.000 93 0 0 0.000 0.000
111 # healthcare 2803 3 4 0.001 0.001 580 3 4 0.005 0.007
112 amenity = hospital 46 0 0 0.000 0.000 37 0 0 0.000 0.000
113 amenity = pharmacy 1615 3 3 0.002 0.002 345 3 3 0.009 0.009
114 amenity = clinic 79 0 1 0.000 0.013 56 0 1 0.000 0.018
115 amenity = doctors 53 0 0 0.000 0.000 38 0 0 0.000 0.000
116 amenity = dentist 48 0 0 0.000 0.000 47 0 0 0.000 0.000
117 building = hospital 23 0 0 0.000 0.000 13 0 0 0.000 0.000
118 building = clinic 3 0 0 0.000 0.000 3 0 0 0.000 0.000
119 emergency = * 943 0 0 0.000 0.000 71 0 0 0.000 0.000
120 healthcare = * 1049 1 1 0.001 0.001 336 1 1 0.003 0.003
121 # government 918 324 322 0.353 0.351 189 7 5 0.037 0.026
122 amenity = post_office 713 320 320 0.449 0.449 28 3 3 0.107 0.107
123 amenity = police 52 0 0 0.000 0.000 38 0 0 0.000 0.000
124 amenity = library 45 2 1 0.044 0.022 38 2 1 0.053 0.026
125 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
126 amenity = cinema 12 0 0 0.000 0.000 7 0 0 0.000 0.000
127 office = government 67 2 1 0.030 0.015 59 2 1 0.034 0.017
128 building = public 28 1 1 0.036 0.036 25 1 1 0.040 0.040
129 landuse = military 2 0 0 0.000 0.000 2 0 0 0.000 0.000
130 government = * 36 1 1 0.028 0.028 33 1 1 0.030 0.030
131 military = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
132 # bank 3589 79 131 0.022 0.037 170 13 15 0.076 0.088
133 amenity = atm 2508 72 124 0.029 0.049 136 11 13 0.081 0.096
134 amenity = bank 1081 7 7 0.006 0.006 81 6 6 0.074 0.074
135 # tourism 742 0 0 0.000 0.000 608 0 0 0.000 0.000
136 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 tourism = * 730 0 0 0.000 0.000 597 0 0 0.000 0.000
139 historic = * 13 0 0 0.000 0.000 12 0 0 0.000 0.000
140 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 information = * 67 0 0 0.000 0.000 35 0 0 0.000 0.000
143 attraction = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
144 artwork_type = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
145 # sport 245 0 0 0.000 0.000 206 0 0 0.000 0.000
146 leisure = * 234 0 0 0.000 0.000 197 0 0 0.000 0.000
147 sport = * 52 0 0 0.000 0.000 44 0 0 0.000 0.000
148 resort = * 32 0 0 0.000 0.000 30 0 0 0.000 0.000
149 # office 834 2 2 0.002 0.002 317 2 2 0.006 0.006
150 office = * 834 2 2 0.002 0.002 317 2 2 0.006 0.006
151 # amenity 12909 342 374 0.026 0.029 4213 16 16 0.004 0.004
152 amenity = cafe 372 1 1 0.003 0.003 268 1 1 0.004 0.004
153 amenity = fast_food 303 0 0 0.000 0.000 143 0 0 0.000 0.000
154 amenity = community_centre 30 0 0 0.000 0.000 25 0 0 0.000 0.000
155 amenity = restaurant 48 0 0 0.000 0.000 45 0 0 0.000 0.000
156 amenity = bar 37 0 0 0.000 0.000 32 0 0 0.000 0.000
157 shop = convenience 2884 5 4 0.002 0.001 656 4 3 0.006 0.005
158 shop = clothes 419 0 0 0.000 0.000 149 0 0 0.000 0.000
159 shop = car_repair 234 1 2 0.004 0.009 221 1 2 0.005 0.009
160 shop = hairdresser 134 0 0 0.000 0.000 117 0 0 0.000 0.000
161 shop = chemist 601 0 0 0.000 0.000 38 0 0 0.000 0.000
162 shop = supermarket 590 0 0 0.000 0.000 84 0 0 0.000 0.000
163 shop = car_parts 325 0 0 0.000 0.000 153 0 0 0.000 0.000
164 shop = furniture 82 0 0 0.000 0.000 72 0 0 0.000 0.000
165 shop = hardware 71 0 0 0.000 0.000 69 0 0 0.000 0.000
166 shop = kiosk 104 14 15 0.135 0.144 32 4 4 0.125 0.125
167 shop = doityourself 111 0 0 0.000 0.000 101 0 0 0.000 0.000
168 shop = pet 306 0 0 0.000 0.000 60 0 0 0.000 0.000
169 shop = florist 98 0 0 0.000 0.000 51 0 0 0.000 0.000
170 shop = beauty 65 0 0 0.000 0.000 61 0 0 0.000 0.000
171 shop = mobile_phone 315 0 0 0.000 0.000 41 0 0 0.000 0.000
172 shop = shoes 110 0 0 0.000 0.000 28 0 0 0.000 0.000
173 shop = newsagent 97 12 8 0.124 0.082 17 2 1 0.118 0.059
174 shop = electronics 120 0 0 0.000 0.000 48 0 0 0.000 0.000
175 shop = alcohol 113 0 0 0.000 0.000 53 0 0 0.000 0.000
176 shop = jewelry 280 0 0 0.000 0.000 22 0 0 0.000 0.000
177 shop = mall 75 0 0 0.000 0.000 41 0 0 0.000 0.000
178 shop = butcher 99 0 0 0.000 0.000 70 0 0 0.000 0.000
179 shop = cosmetics 30 0 0 0.000 0.000 26 0 0 0.000 0.000
180 craft = shoemaker 24 0 0 0.000 0.000 21 0 0 0.000 0.000
181 amenity = * 2561 247 328 0.096 0.128 907 4 6 0.004 0.007
182 shop = * 2311 62 16 0.027 0.007 1056 4 3 0.004 0.003
183 clothes = * 195 0 0 0.000 0.000 57 0 0 0.000 0.000
184 # building 3111 124 122 0.040 0.039 1702 14 14 0.008 0.008
185 building = yes 1864 105 105 0.056 0.056 1129 9 9 0.008 0.008
186 building = retail 721 7 5 0.010 0.007 324 2 2 0.006 0.006
187 building = commercial 43 1 1 0.023 0.023 33 1 1 0.030 0.030
188 building = office 21 0 0 0.000 0.000 21 0 0 0.000 0.000
189 building = house 10 0 0 0.000 0.000 9 0 0 0.000 0.000
190 building = apartments 219 0 0 0.000 0.000 196 0 0 0.000 0.000
191 building = residential 5 0 0 0.000 0.000 5 0 0 0.000 0.000
192 building = construction 14 0 0 0.000 0.000 11 0 0 0.000 0.000
193 building = kiosk 78 0 0 0.000 0.000 23 0 0 0.000 0.000
194 building = * 136 11 11 0.081 0.081 88 4 4 0.045 0.045
195 # other 165 0 0 0.000 0.000 94 0 0 0.000 0.000
196 # TOTAL 38047 2518 2653 0.066 0.070 7196 60 61 0.008 0.008

brand progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 2 0 0 3 0 0 0 0 46 0.039 0.000 0.000 0.059 0.000 0.000 0.000 0.000 0.902
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 2 0 0 2 0 0 0 0 39 0.047 0.000 0.000 0.047 0.000 0.000 0.000 0.000 0.907
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
34 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 ele = * 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
40 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # industrial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 landuse = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 building = industrial 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 # infrastructure 2 0 0 19 30 0 0 0 875 0.002 0.000 0.000 0.021 0.032 0.000 0.000 0.000 0.945
85 amenity = fuel 2 0 0 19 30 0 0 0 874 0.002 0.000 0.000 0.021 0.032 0.000 0.000 0.000 0.945
86 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 barrier = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 man_made = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # religion 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 religion = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # healthcare 0 0 0 62 0 0 0 0 88 0.000 0.000 0.000 0.413 0.000 0.000 0.000 0.000 0.587
112 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = pharmacy 0 0 0 62 0 0 0 0 70 0.000 0.000 0.000 0.470 0.000 0.000 0.000 0.000 0.530
114 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = doctors 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 healthcare = * 0 0 0 62 0 0 0 0 54 0.000 0.000 0.000 0.534 0.000 0.000 0.000 0.000 0.466
121 # government 0 167 0 2 1 0 0 0 19 0.000 0.884 0.000 0.011 0.005 0.000 0.000 0.000 0.101
122 amenity = post_office 0 167 0 0 0 0 0 0 18 0.000 0.903 0.000 0.000 0.000 0.000 0.000 0.000 0.097
123 amenity = police 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 building = public 0 1 0 1 1 0 0 0 0 0.000 0.333 0.000 0.333 0.333 0.000 0.000 0.000 0.000
129 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 government = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
131 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 # bank 496 0 2 272 8 1 0 0 596 0.361 0.000 0.001 0.198 0.006 0.001 0.000 0.000 0.433
133 amenity = atm 260 0 1 146 2 1 0 0 187 0.436 0.000 0.002 0.245 0.003 0.002 0.000 0.000 0.313
134 amenity = bank 236 0 1 126 6 0 0 0 409 0.303 0.000 0.001 0.162 0.008 0.000 0.000 0.000 0.526
135 # tourism 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 tourism = * 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 # sport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
146 leisure = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 # office 1 0 0 118 0 0 0 0 44 0.006 0.000 0.000 0.724 0.000 0.000 0.000 0.000 0.270
150 office = * 1 0 0 118 0 0 0 0 44 0.006 0.000 0.000 0.724 0.000 0.000 0.000 0.000 0.270
151 # amenity 2 0 11 251 133 0 0 8 2119 0.001 0.000 0.004 0.099 0.053 0.000 0.000 0.003 0.840
152 amenity = cafe 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 amenity = fast_food 0 0 0 0 77 0 0 0 172 0.000 0.000 0.000 0.000 0.309 0.000 0.000 0.000 0.691
154 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = restaurant 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = convenience 0 0 0 6 20 0 0 6 999 0.000 0.000 0.000 0.006 0.019 0.000 0.000 0.006 0.969
158 shop = clothes 0 0 11 1 1 0 0 0 5 0.000 0.000 0.611 0.056 0.056 0.000 0.000 0.000 0.278
159 shop = car_repair 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = chemist 0 0 0 232 0 0 0 0 3 0.000 0.000 0.000 0.987 0.000 0.000 0.000 0.000 0.013
162 shop = supermarket 0 0 0 0 24 0 0 2 135 0.000 0.000 0.000 0.000 0.149 0.000 0.000 0.012 0.839
163 shop = car_parts 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 shop = furniture 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = kiosk 0 0 0 5 3 0 0 0 17 0.000 0.000 0.000 0.200 0.120 0.000 0.000 0.000 0.680
167 shop = doityourself 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 shop = florist 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
170 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = mobile_phone 0 0 0 0 0 0 0 0 104 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 shop = shoes 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = newsagent 0 0 0 0 0 0 0 0 107 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = electronics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 shop = alcohol 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 shop = cosmetics 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 amenity = * 2 0 0 2 1 0 0 0 232 0.008 0.000 0.000 0.008 0.004 0.000 0.000 0.000 0.979
182 shop = * 0 0 0 5 7 0 0 0 303 0.000 0.000 0.000 0.016 0.022 0.000 0.000 0.000 0.962
183 clothes = * 0 0 1 0 1 0 0 0 3 0.000 0.000 0.200 0.000 0.200 0.000 0.000 0.000 0.600
184 # building 31 59 0 62 38 0 0 4 504 0.044 0.085 0.000 0.089 0.054 0.000 0.000 0.006 0.722
185 building = yes 30 54 0 49 27 0 0 3 316 0.063 0.113 0.000 0.102 0.056 0.000 0.000 0.006 0.660
186 building = retail 0 1 0 4 10 0 0 0 115 0.000 0.008 0.000 0.031 0.077 0.000 0.000 0.000 0.885
187 building = commercial 0 1 0 3 0 0 0 1 7 0.000 0.083 0.000 0.250 0.000 0.000 0.000 0.083 0.583
188 building = office 0 0 0 5 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
189 building = house 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 building = residential 1 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 building = kiosk 0 0 0 1 0 0 0 0 13 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.000 0.929
194 building = * 0 2 0 0 1 0 0 0 53 0.000 0.036 0.000 0.000 0.018 0.000 0.000 0.000 0.946
195 # other 1 0 0 0 2 0 0 0 10 0.077 0.000 0.000 0.000 0.154 0.000 0.000 0.000 0.769
196 # TOTAL 501 167 13 705 169 1 0 8 3399 0.101 0.034 0.003 0.142 0.034 0.000 0.000 0.002 0.685

brand statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 51 5 5 0.098 0.098 6 3 3 0.500 0.500
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 43 4 4 0.093 0.093 6 3 3 0.500 0.500
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 8 1 1 0.125 0.125 1 1 1 1.000 1.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 # natural 3 1 1 0.333 0.333 2 1 1 0.500 0.500
34 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 ele = * 3 1 1 0.333 0.333 2 1 1 0.500 0.500
40 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # industrial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
80 landuse = industrial 3 0 0 0.000 0.000 3 0 0 0.000 0.000
81 building = industrial 2 0 0 0.000 0.000 2 0 0 0.000 0.000
82 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 # infrastructure 926 21 51 0.023 0.055 23 3 4 0.130 0.174
85 amenity = fuel 925 21 51 0.023 0.055 22 3 4 0.136 0.182
86 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 barrier = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
88 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 man_made = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
92 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # religion 2 0 0 0.000 0.000 1 0 0 0.000 0.000
94 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 religion = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
100 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # healthcare 150 62 62 0.413 0.413 27 2 2 0.074 0.074
112 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = pharmacy 132 62 62 0.470 0.470 23 2 2 0.087 0.087
114 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = doctors 7 0 0 0.000 0.000 2 0 0 0.000 0.000
116 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 healthcare = * 116 62 62 0.534 0.534 24 2 2 0.083 0.083
121 # government 189 169 170 0.894 0.899 7 2 3 0.286 0.429
122 amenity = post_office 185 167 167 0.903 0.903 4 1 1 0.250 0.250
123 amenity = police 1 0 0 0.000 0.000 1 0 0 0.000 0.000
124 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 building = public 3 2 3 0.667 1.000 3 2 3 0.667 1.000
129 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 government = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
131 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 # bank 1375 771 777 0.561 0.565 42 24 23 0.571 0.548
133 amenity = atm 597 408 409 0.683 0.685 32 18 17 0.562 0.531
134 amenity = bank 778 363 368 0.467 0.473 30 22 22 0.733 0.733
135 # tourism 10 0 0 0.000 0.000 8 0 0 0.000 0.000
136 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 tourism = * 10 0 0 0.000 0.000 8 0 0 0.000 0.000
139 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 # sport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
146 leisure = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
147 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 # office 163 119 119 0.730 0.730 15 3 3 0.200 0.200
150 office = * 163 119 119 0.730 0.730 15 3 3 0.200 0.200
151 # amenity 2524 264 394 0.105 0.156 164 9 19 0.055 0.116
152 amenity = cafe 7 0 0 0.000 0.000 4 0 0 0.000 0.000
153 amenity = fast_food 249 0 77 0.000 0.309 15 0 8 0.000 0.533
154 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = restaurant 5 0 0 0.000 0.000 5 0 0 0.000 0.000
156 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = convenience 1031 6 32 0.006 0.031 26 1 3 0.038 0.115
158 shop = clothes 18 12 2 0.667 0.111 6 2 1 0.333 0.167
159 shop = car_repair 4 0 0 0.000 0.000 3 0 0 0.000 0.000
160 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = chemist 235 232 232 0.987 0.987 3 3 2 1.000 0.667
162 shop = supermarket 161 0 26 0.000 0.161 14 0 1 0.000 0.071
163 shop = car_parts 1 0 0 0.000 0.000 1 0 0 0.000 0.000
164 shop = furniture 13 0 0 0.000 0.000 9 0 0 0.000 0.000
165 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = kiosk 25 5 8 0.200 0.320 5 1 2 0.200 0.400
167 shop = doityourself 6 0 0 0.000 0.000 6 0 0 0.000 0.000
168 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
169 shop = florist 1 0 0 0.000 0.000 1 0 0 0.000 0.000
170 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = mobile_phone 104 0 0 0.000 0.000 5 0 0 0.000 0.000
172 shop = shoes 2 0 0 0.000 0.000 2 0 0 0.000 0.000
173 shop = newsagent 107 0 0 0.000 0.000 6 0 0 0.000 0.000
174 shop = electronics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
175 shop = alcohol 2 0 0 0.000 0.000 2 0 0 0.000 0.000
176 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
179 shop = cosmetics 2 0 0 0.000 0.000 2 0 0 0.000 0.000
180 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 amenity = * 237 4 5 0.017 0.021 24 4 5 0.167 0.208
182 shop = * 315 5 12 0.016 0.038 49 1 2 0.020 0.041
183 clothes = * 5 1 1 0.200 0.200 4 1 1 0.250 0.250
184 # building 698 152 194 0.218 0.278 69 14 18 0.203 0.261
185 building = yes 479 133 163 0.278 0.340 54 14 18 0.259 0.333
186 building = retail 130 5 15 0.038 0.115 31 3 6 0.097 0.194
187 building = commercial 12 4 5 0.333 0.417 8 3 4 0.375 0.500
188 building = office 5 5 5 1.000 1.000 3 3 3 1.000 1.000
189 building = house 1 1 1 1.000 1.000 1 1 1 1.000 1.000
190 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 building = residential 1 1 1 1.000 1.000 1 1 1 1.000 1.000
192 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 building = kiosk 14 1 1 0.071 0.071 6 1 1 0.167 0.167
194 building = * 56 2 3 0.036 0.054 9 1 2 0.111 0.222
195 # other 13 1 3 0.077 0.231 7 1 3 0.143 0.429
196 # TOTAL 4963 1387 1551 0.279 0.313 256 37 46 0.145 0.180

network progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 # water 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 tunnel = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 # highway 0 0 0 0 0 0 0 0 233 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
53 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
65 bridge = * 0 0 0 0 0 0 0 0 227 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
66 # public_transport 0 0 0 4 1 0 6 0 1503 0.000 0.000 0.000 0.003 0.001 0.000 0.004 0.000 0.993
67 highway = bus_stop 0 0 0 0 0 0 0 0 392 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
68 type = route 0 0 0 0 1 0 6 0 19 0.000 0.000 0.000 0.000 0.038 0.000 0.231 0.000 0.731
69 type = route_master 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
70 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 building = train_station 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
73 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 public_transport = * 0 0 0 0 0 0 0 0 390 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
75 route = * 0 0 0 0 1 0 6 0 19 0.000 0.000 0.000 0.000 0.038 0.000 0.231 0.000 0.731
76 route_master = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
77 railway = * 0 0 0 4 0 0 0 0 997 0.000 0.000 0.000 0.004 0.000 0.000 0.000 0.000 0.996
78 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 # infrastructure 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 # bank 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 amenity = atm 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 # amenity 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 amenity = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 shop = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 # building 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 building = yes 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
196 # TOTAL 0 0 0 4 1 0 6 0 1550 0.000 0.000 0.000 0.003 0.001 0.000 0.004 0.000 0.993

network statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 # water 14 0 0 0.000 0.000 3 0 0 0.000 0.000
41 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 tunnel = * 14 0 0 0.000 0.000 3 0 0 0.000 0.000
50 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 # highway 233 0 0 0.000 0.000 7 0 0 0.000 0.000
53 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = * 6 0 0 0.000 0.000 2 0 0 0.000 0.000
65 bridge = * 227 0 0 0.000 0.000 5 0 0 0.000 0.000
66 # public_transport 1514 10 5 0.007 0.003 66 1 2 0.015 0.030
67 highway = bus_stop 392 0 0 0.000 0.000 46 0 0 0.000 0.000
68 type = route 26 6 1 0.231 0.038 9 1 1 0.111 0.111
69 type = route_master 1 0 0 0.000 0.000 1 0 0 0.000 0.000
70 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 building = train_station 2 0 0 0.000 0.000 2 0 0 0.000 0.000
73 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 public_transport = * 390 0 0 0.000 0.000 46 0 0 0.000 0.000
75 route = * 26 6 1 0.231 0.038 9 1 1 0.111 0.111
76 route_master = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
77 railway = * 1001 4 4 0.004 0.004 12 1 1 0.083 0.083
78 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 # infrastructure 15 0 0 0.000 0.000 3 0 0 0.000 0.000
85 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 embankment = * 15 0 0 0.000 0.000 3 0 0 0.000 0.000
93 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 # bank 39 0 0 0.000 0.000 15 0 0 0.000 0.000
133 amenity = atm 39 0 0 0.000 0.000 15 0 0 0.000 0.000
134 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 # amenity 19 0 0 0.000 0.000 4 0 0 0.000 0.000
152 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 amenity = * 16 0 0 0.000 0.000 3 0 0 0.000 0.000
182 shop = * 3 0 0 0.000 0.000 1 0 0 0.000 0.000
183 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 # building 2 0 0 0.000 0.000 2 0 0 0.000 0.000
185 building = yes 2 0 0 0.000 0.000 2 0 0 0.000 0.000
186 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
196 # TOTAL 1561 10 5 0.006 0.003 83 1 2 0.012 0.024

description progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
1 admin_level = 2 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 28 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
7 place = city 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
10 place = hamlet 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 boundary = administrative 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
14 admin_level = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
15 # allotments 0 0 0 0 1 0 0 0 11 0.000 0.000 0.000 0.000 0.083 0.000 0.000 0.000 0.917
16 place = allotments 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 landuse = allotments 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
18 allotments = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
19 # locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
20 place = locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
22 # suburb 0 0 2 9 4 1 6 0 108 0.000 0.000 0.015 0.069 0.031 0.008 0.046 0.000 0.831
23 landuse = cemetery 0 0 1 6 4 0 5 0 29 0.000 0.000 0.022 0.133 0.089 0.000 0.111 0.000 0.644
24 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = construction 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
26 landuse = farmland 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmyard 0 0 0 0 0 0 1 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.083 0.000 0.917
28 landuse = residential 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = retail 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 place = * 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 residential = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 landuse = * 0 0 1 2 0 1 0 0 29 0.000 0.000 0.030 0.061 0.000 0.030 0.000 0.000 0.879
33 # natural 0 0 0 2 3 1 0 1 181 0.000 0.000 0.000 0.011 0.016 0.005 0.000 0.005 0.963
34 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
37 boundary = * 0 0 0 0 0 0 0 1 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.091 0.909
38 natural = * 0 0 0 2 3 1 0 0 156 0.000 0.000 0.000 0.012 0.019 0.006 0.000 0.000 0.963
39 ele = * 0 0 0 0 2 0 0 0 13 0.000 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.867
40 # water 0 0 0 6 0 0 0 0 171 0.000 0.000 0.000 0.034 0.000 0.000 0.000 0.000 0.966
41 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
44 waterway = river 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 waterway = canal 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
46 type = waterway 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
47 natural = water 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
48 natural = spring 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 tunnel = * 0 0 0 6 0 0 0 0 16 0.000 0.000 0.000 0.273 0.000 0.000 0.000 0.000 0.727
50 waterway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 water = * 0 0 0 0 0 0 0 0 90 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 # highway 0 0 0 65 0 0 1 1 6051 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.000 0.989
53 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 0 0 0 18 0 0 0 0 626 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
55 highway = primary 0 0 0 20 0 0 0 0 186 0.000 0.000 0.000 0.097 0.000 0.000 0.000 0.000 0.903
56 highway = secondary 0 0 0 0 0 0 1 0 309 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
57 highway = tertiary 0 0 0 5 0 0 0 0 4033 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.999
58 highway = unclassified 0 0 0 1 0 0 0 0 146 0.000 0.000 0.000 0.007 0.000 0.000 0.000 0.000 0.993
59 highway = residential 0 0 0 0 0 0 0 0 124 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
60 highway = service 0 0 0 6 0 0 0 0 115 0.000 0.000 0.000 0.050 0.000 0.000 0.000 0.000 0.950
61 highway = track 0 0 0 11 0 0 0 1 234 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.004 0.951
62 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 0 0 0 4 0 0 0 0 272 0.000 0.000 0.000 0.014 0.000 0.000 0.000 0.000 0.986
65 bridge = * 0 0 0 3 0 0 0 0 496 0.000 0.000 0.000 0.006 0.000 0.000 0.000 0.000 0.994
66 # public_transport 0 0 0 6 2 0 0 0 207 0.000 0.000 0.000 0.028 0.009 0.000 0.000 0.000 0.963
67 highway = bus_stop 0 0 0 0 1 0 0 0 103 0.000 0.000 0.000 0.000 0.010 0.000 0.000 0.000 0.990
68 type = route 0 0 0 1 0 0 0 0 28 0.000 0.000 0.000 0.034 0.000 0.000 0.000 0.000 0.966
69 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 building = train_station 0 0 0 1 1 0 0 0 9 0.000 0.000 0.000 0.091 0.091 0.000 0.000 0.000 0.818
73 building = transportation 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 public_transport = * 0 0 0 0 1 0 0 0 115 0.000 0.000 0.000 0.000 0.009 0.000 0.000 0.000 0.991
75 route = * 0 0 0 1 0 0 0 0 32 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
76 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 railway = * 0 0 0 4 0 0 0 0 40 0.000 0.000 0.000 0.091 0.000 0.000 0.000 0.000 0.909
78 aeroway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 # industrial 0 0 0 3 1 0 0 0 205 0.000 0.000 0.000 0.014 0.005 0.000 0.000 0.000 0.981
80 landuse = industrial 0 0 0 3 0 0 0 0 58 0.000 0.000 0.000 0.049 0.000 0.000 0.000 0.000 0.951
81 building = industrial 0 0 0 0 1 0 0 0 58 0.000 0.000 0.000 0.000 0.017 0.000 0.000 0.000 0.983
82 building = warehouse 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 industrial = * 0 0 0 0 0 0 0 0 83 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 # infrastructure 6 0 0 13 38 1 2 3 624 0.009 0.000 0.000 0.019 0.055 0.001 0.003 0.004 0.908
85 amenity = fuel 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = service 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 barrier = * 6 0 0 3 1 1 1 0 109 0.050 0.000 0.000 0.025 0.008 0.008 0.008 0.000 0.901
88 power = * 0 0 0 0 0 0 0 0 175 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 substation = * 0 0 0 0 0 0 0 0 25 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 pipeline = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 man_made = * 0 0 0 4 37 0 1 3 259 0.000 0.000 0.000 0.013 0.122 0.000 0.003 0.010 0.852
92 embankment = * 0 0 0 6 0 0 0 0 25 0.000 0.000 0.000 0.194 0.000 0.000 0.000 0.000 0.806
93 # religion 0 2 1 8 251 0 5 6 85 0.000 0.006 0.003 0.022 0.701 0.000 0.014 0.017 0.237
94 amenity = place_of_worship 0 2 0 0 236 0 1 5 58 0.000 0.007 0.000 0.000 0.781 0.000 0.003 0.017 0.192
95 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 building = church 0 1 0 0 147 0 0 5 34 0.000 0.005 0.000 0.000 0.786 0.000 0.000 0.027 0.182
97 building = cathedral 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
98 building = chapel 0 0 0 1 10 0 1 0 10 0.000 0.000 0.000 0.045 0.455 0.000 0.045 0.000 0.455
99 religion = * 0 2 1 7 249 0 5 6 83 0.000 0.006 0.003 0.020 0.705 0.000 0.014 0.017 0.235
100 # education 0 0 0 0 0 0 0 0 86 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 landuse = education 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 amenity = university 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
103 amenity = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
104 amenity = school 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 amenity = kindergarten 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
106 building = university 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 building = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 building = school 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 building = kindergarten 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 building = dormitory 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 # healthcare 0 0 0 0 0 0 2 0 1517 0.000 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.999
112 amenity = hospital 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 amenity = pharmacy 0 0 0 0 0 0 1 0 156 0.000 0.000 0.000 0.000 0.000 0.000 0.006 0.000 0.994
114 amenity = clinic 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 amenity = doctors 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = dentist 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 building = hospital 0 0 0 0 0 0 1 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.143 0.000 0.857
118 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 emergency = * 0 0 0 0 0 0 0 0 1290 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 healthcare = * 0 0 0 0 0 0 0 0 100 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 # government 0 0 0 1 4 0 0 0 120 0.000 0.000 0.000 0.008 0.032 0.000 0.000 0.000 0.960
122 amenity = post_office 0 0 0 1 0 0 0 0 21 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.000 0.955
123 amenity = police 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 amenity = library 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
125 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 amenity = cinema 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 office = government 0 0 0 0 0 0 0 0 26 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 building = public 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 landuse = military 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 government = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 military = * 0 0 0 0 3 0 0 0 39 0.000 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.929
132 # bank 0 0 0 1 1 0 0 0 92 0.000 0.000 0.000 0.011 0.011 0.000 0.000 0.000 0.979
133 amenity = atm 0 0 0 1 0 0 0 0 12 0.000 0.000 0.000 0.077 0.000 0.000 0.000 0.000 0.923
134 amenity = bank 0 0 0 0 1 0 0 0 80 0.000 0.000 0.000 0.000 0.012 0.000 0.000 0.000 0.988
135 # tourism 0 0 2 18 343 2 9 11 785 0.000 0.000 0.002 0.015 0.293 0.002 0.008 0.009 0.671
136 building = bunker 0 0 0 0 2 0 0 0 5 0.000 0.000 0.000 0.000 0.286 0.000 0.000 0.000 0.714
137 building = ruins 0 0 1 0 5 0 0 0 17 0.000 0.000 0.043 0.000 0.217 0.000 0.000 0.000 0.739
138 tourism = * 0 0 0 6 283 0 4 8 464 0.000 0.000 0.000 0.008 0.370 0.000 0.005 0.010 0.607
139 historic = * 0 0 1 15 158 2 6 7 371 0.000 0.000 0.002 0.027 0.282 0.004 0.011 0.013 0.662
140 memorial = * 0 0 0 3 6 0 1 1 139 0.000 0.000 0.000 0.020 0.040 0.000 0.007 0.007 0.927
141 ruins = * 0 0 0 1 8 0 0 1 21 0.000 0.000 0.000 0.032 0.258 0.000 0.000 0.032 0.677
142 information = * 0 0 0 0 0 0 0 0 54 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 attraction = * 0 0 0 0 0 0 0 1 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.056 0.944
144 artwork_type = * 0 0 0 0 1 0 0 0 33 0.000 0.000 0.000 0.000 0.029 0.000 0.000 0.000 0.971
145 # sport 0 1 0 2 4 1 2 0 253 0.000 0.004 0.000 0.008 0.015 0.004 0.008 0.000 0.962
146 leisure = * 0 1 0 2 4 1 2 0 245 0.000 0.004 0.000 0.008 0.016 0.004 0.008 0.000 0.961
147 sport = * 0 1 0 1 2 1 0 0 76 0.000 0.012 0.000 0.012 0.025 0.012 0.000 0.000 0.938
148 resort = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 # office 0 0 0 0 1 0 0 0 292 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
150 office = * 0 0 0 0 1 0 0 0 292 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
151 # amenity 11 0 1 570 10 6 5 1 2357 0.004 0.000 0.000 0.193 0.003 0.002 0.002 0.000 0.796
152 amenity = cafe 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 amenity = fast_food 0 0 0 0 0 0 0 0 42 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 amenity = community_centre 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 amenity = restaurant 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 amenity = bar 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 shop = convenience 0 0 0 0 0 0 0 0 163 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 shop = clothes 0 0 0 0 0 0 0 0 155 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 shop = car_repair 0 0 0 558 2 6 1 0 90 0.000 0.000 0.000 0.849 0.003 0.009 0.002 0.000 0.137
160 shop = hairdresser 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
161 shop = chemist 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 shop = supermarket 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 shop = car_parts 0 0 0 0 0 0 0 0 135 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 shop = furniture 0 0 0 0 2 0 0 0 34 0.000 0.000 0.000 0.000 0.056 0.000 0.000 0.000 0.944
165 shop = hardware 0 0 0 0 0 0 0 0 25 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 shop = kiosk 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 shop = doityourself 0 0 0 0 0 0 0 0 54 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 shop = pet 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 shop = florist 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
170 shop = beauty 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 shop = mobile_phone 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 shop = shoes 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = newsagent 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = electronics 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 shop = alcohol 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 shop = jewelry 0 0 0 0 0 0 0 0 70 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 shop = mall 0 0 0 0 1 0 0 0 7 0.000 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.875
178 shop = butcher 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 shop = cosmetics 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 craft = shoemaker 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 amenity = * 11 0 1 7 4 0 2 1 404 0.026 0.000 0.002 0.016 0.009 0.000 0.005 0.002 0.940
182 shop = * 0 0 0 4 1 0 2 0 736 0.000 0.000 0.000 0.005 0.001 0.000 0.003 0.000 0.991
183 clothes = * 0 0 0 0 0 0 0 0 47 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 # building 0 1 0 34 91 0 3 1 1346 0.000 0.001 0.000 0.023 0.062 0.000 0.002 0.001 0.912
185 building = yes 0 1 0 8 82 0 2 0 959 0.000 0.001 0.000 0.008 0.078 0.000 0.002 0.000 0.912
186 building = retail 0 0 0 0 1 0 0 0 93 0.000 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.989
187 building = commercial 0 0 0 0 0 0 0 0 38 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 building = office 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 building = house 0 0 0 0 2 0 0 0 42 0.000 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.955
190 building = apartments 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
191 building = residential 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
192 building = construction 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
193 building = kiosk 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 building = * 0 0 0 26 6 0 1 1 135 0.000 0.000 0.000 0.154 0.036 0.000 0.006 0.006 0.799
195 # other 0 0 0 0 0 0 0 0 210 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
196 # TOTAL 11 3 5 694 464 11 23 15 13811 0.001 0.000 0.000 0.046 0.031 0.001 0.002 0.001 0.918

description statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 0 0 0.000 0.000 1 0 0 0.000 0.000
1 admin_level = 2 1 0 0 0.000 0.000 1 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 28 0 0 0.000 0.000 17 0 0 0.000 0.000
7 place = city 1 0 0 0.000 0.000 1 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 2 0 0 0.000 0.000 2 0 0 0.000 0.000
10 place = hamlet 12 0 0 0.000 0.000 9 0 0 0.000 0.000
11 place = isolated_dwelling 1 0 0 0.000 0.000 1 0 0 0.000 0.000
12 boundary = administrative 4 0 0 0.000 0.000 4 0 0 0.000 0.000
13 traffic_sign = city_limit 11 0 0 0.000 0.000 3 0 0 0.000 0.000
14 admin_level = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
15 # allotments 12 0 1 0.000 0.083 9 0 1 0.000 0.111
16 place = allotments 2 0 0 0.000 0.000 2 0 0 0.000 0.000
17 landuse = allotments 7 0 1 0.000 0.143 6 0 1 0.000 0.167
18 allotments = * 6 0 0 0.000 0.000 4 0 0 0.000 0.000
19 # locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
20 place = locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
21 abandoned:place = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
22 # suburb 130 18 14 0.138 0.108 122 15 12 0.123 0.098
23 landuse = cemetery 45 12 10 0.267 0.222 40 9 8 0.225 0.200
24 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
25 landuse = construction 8 1 1 0.125 0.125 8 1 1 0.125 0.125
26 landuse = farmland 7 0 0 0.000 0.000 7 0 0 0.000 0.000
27 landuse = farmyard 12 1 0 0.083 0.000 10 1 0 0.100 0.000
28 landuse = residential 12 0 0 0.000 0.000 12 0 0 0.000 0.000
29 landuse = retail 2 0 0 0.000 0.000 2 0 0 0.000 0.000
30 place = * 7 0 0 0.000 0.000 7 0 0 0.000 0.000
31 residential = * 8 0 0 0.000 0.000 8 0 0 0.000 0.000
32 landuse = * 33 4 3 0.121 0.091 32 4 3 0.125 0.094
33 # natural 188 3 7 0.016 0.037 140 3 6 0.021 0.043
34 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = forest 7 0 0 0.000 0.000 6 0 0 0.000 0.000
37 boundary = * 11 0 1 0.000 0.091 10 0 1 0.000 0.100
38 natural = * 162 3 6 0.019 0.037 117 3 5 0.026 0.043
39 ele = * 15 0 2 0.000 0.133 14 0 1 0.000 0.071
40 # water 177 6 6 0.034 0.034 124 3 3 0.024 0.024
41 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = stream 11 0 0 0.000 0.000 7 0 0 0.000 0.000
44 waterway = river 29 0 0 0.000 0.000 23 0 0 0.000 0.000
45 waterway = canal 1 0 0 0.000 0.000 1 0 0 0.000 0.000
46 type = waterway 16 0 0 0.000 0.000 16 0 0 0.000 0.000
47 natural = water 98 0 0 0.000 0.000 65 0 0 0.000 0.000
48 natural = spring 13 0 0 0.000 0.000 13 0 0 0.000 0.000
49 tunnel = * 22 6 6 0.273 0.273 15 3 3 0.200 0.200
50 waterway = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
51 water = * 90 0 0 0.000 0.000 60 0 0 0.000 0.000
52 # highway 6118 66 66 0.011 0.011 1631 17 18 0.010 0.011
53 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = trunk 644 18 18 0.028 0.028 11 3 3 0.273 0.273
55 highway = primary 206 20 20 0.097 0.097 30 1 1 0.033 0.033
56 highway = secondary 310 1 0 0.003 0.000 46 1 0 0.022 0.000
57 highway = tertiary 4038 5 5 0.001 0.001 1129 2 2 0.002 0.002
58 highway = unclassified 147 1 1 0.007 0.007 103 1 1 0.010 0.010
59 highway = residential 124 0 0 0.000 0.000 94 0 0 0.000 0.000
60 highway = service 121 6 6 0.050 0.050 72 3 3 0.042 0.042
61 highway = track 246 11 12 0.045 0.049 156 3 5 0.019 0.032
62 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = * 276 4 4 0.014 0.014 163 4 4 0.025 0.025
65 bridge = * 499 3 3 0.006 0.006 337 3 3 0.009 0.009
66 # public_transport 215 6 8 0.028 0.037 176 3 5 0.017 0.028
67 highway = bus_stop 104 0 1 0.000 0.010 102 0 1 0.000 0.010
68 type = route 29 1 1 0.034 0.034 24 1 1 0.042 0.042
69 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 building = train_station 11 1 2 0.091 0.182 8 1 2 0.125 0.250
73 building = transportation 3 0 0 0.000 0.000 3 0 0 0.000 0.000
74 public_transport = * 116 0 1 0.000 0.009 108 0 1 0.000 0.009
75 route = * 33 1 1 0.030 0.030 28 1 1 0.036 0.036
76 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 railway = * 44 4 4 0.091 0.091 20 1 1 0.050 0.050
78 aeroway = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
79 # industrial 209 3 4 0.014 0.019 123 3 4 0.024 0.033
80 landuse = industrial 61 3 3 0.049 0.049 57 3 3 0.053 0.053
81 building = industrial 59 0 1 0.000 0.017 48 0 1 0.000 0.021
82 building = warehouse 14 0 0 0.000 0.000 12 0 0 0.000 0.000
83 industrial = * 83 0 0 0.000 0.000 17 0 0 0.000 0.000
84 # infrastructure 687 22 61 0.032 0.089 423 11 26 0.026 0.061
85 amenity = fuel 22 0 0 0.000 0.000 20 0 0 0.000 0.000
86 building = service 66 0 0 0.000 0.000 57 0 0 0.000 0.000
87 barrier = * 121 11 11 0.091 0.091 90 5 6 0.056 0.067
88 power = * 175 0 0 0.000 0.000 90 0 0 0.000 0.000
89 substation = * 25 0 0 0.000 0.000 24 0 0 0.000 0.000
90 pipeline = * 14 0 0 0.000 0.000 13 0 0 0.000 0.000
91 man_made = * 304 5 44 0.016 0.145 175 4 18 0.023 0.103
92 embankment = * 31 6 6 0.194 0.194 17 2 2 0.118 0.118
93 # religion 358 16 267 0.045 0.746 323 13 236 0.040 0.731
94 amenity = place_of_worship 302 3 243 0.010 0.805 280 3 221 0.011 0.789
95 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 building = church 187 1 153 0.005 0.818 182 1 147 0.005 0.808
97 building = cathedral 1 0 1 0.000 1.000 1 0 1 0.000 1.000
98 building = chapel 22 2 11 0.091 0.500 22 2 11 0.091 0.500
99 religion = * 353 15 264 0.042 0.748 318 12 233 0.038 0.733
100 # education 86 0 0 0.000 0.000 75 0 0 0.000 0.000
101 landuse = education 6 0 0 0.000 0.000 6 0 0 0.000 0.000
102 amenity = university 8 0 0 0.000 0.000 8 0 0 0.000 0.000
103 amenity = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
104 amenity = school 9 0 0 0.000 0.000 9 0 0 0.000 0.000
105 amenity = kindergarten 11 0 0 0.000 0.000 11 0 0 0.000 0.000
106 building = university 3 0 0 0.000 0.000 3 0 0 0.000 0.000
107 building = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
108 building = school 15 0 0 0.000 0.000 15 0 0 0.000 0.000
109 building = kindergarten 9 0 0 0.000 0.000 7 0 0 0.000 0.000
110 building = dormitory 23 0 0 0.000 0.000 15 0 0 0.000 0.000
111 # healthcare 1519 2 0 0.001 0.000 486 2 0 0.004 0.000
112 amenity = hospital 8 0 0 0.000 0.000 8 0 0 0.000 0.000
113 amenity = pharmacy 157 1 0 0.006 0.000 59 1 0 0.017 0.000
114 amenity = clinic 18 0 0 0.000 0.000 18 0 0 0.000 0.000
115 amenity = doctors 8 0 0 0.000 0.000 8 0 0 0.000 0.000
116 amenity = dentist 16 0 0 0.000 0.000 16 0 0 0.000 0.000
117 building = hospital 7 1 0 0.143 0.000 6 1 0 0.167 0.000
118 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 emergency = * 1290 0 0 0.000 0.000 362 0 0 0.000 0.000
120 healthcare = * 100 0 0 0.000 0.000 81 0 0 0.000 0.000
121 # government 125 1 5 0.008 0.040 111 1 4 0.009 0.036
122 amenity = post_office 22 1 1 0.045 0.045 22 1 1 0.045 0.045
123 amenity = police 7 0 0 0.000 0.000 7 0 0 0.000 0.000
124 amenity = library 7 0 1 0.000 0.143 6 0 1 0.000 0.167
125 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
126 amenity = cinema 1 0 0 0.000 0.000 1 0 0 0.000 0.000
127 office = government 26 0 0 0.000 0.000 26 0 0 0.000 0.000
128 building = public 9 0 0 0.000 0.000 9 0 0 0.000 0.000
129 landuse = military 17 0 0 0.000 0.000 16 0 0 0.000 0.000
130 government = * 16 0 0 0.000 0.000 16 0 0 0.000 0.000
131 military = * 42 0 3 0.000 0.071 30 0 2 0.000 0.067
132 # bank 94 1 2 0.011 0.021 85 1 2 0.012 0.024
133 amenity = atm 13 1 1 0.077 0.077 13 1 1 0.077 0.077
134 amenity = bank 81 0 1 0.000 0.012 72 0 1 0.000 0.014
135 # tourism 1170 31 374 0.026 0.320 984 30 294 0.030 0.299
136 building = bunker 7 0 2 0.000 0.286 6 0 2 0.000 0.333
137 building = ruins 23 1 5 0.043 0.217 18 1 5 0.056 0.278
138 tourism = * 765 10 297 0.013 0.388 623 10 243 0.016 0.390
139 historic = * 560 24 182 0.043 0.325 490 23 142 0.047 0.290
140 memorial = * 150 4 10 0.027 0.067 139 4 8 0.029 0.058
141 ruins = * 31 1 10 0.032 0.323 28 1 9 0.036 0.321
142 information = * 54 0 0 0.000 0.000 43 0 0 0.000 0.000
143 attraction = * 18 0 1 0.000 0.056 16 0 1 0.000 0.062
144 artwork_type = * 34 0 1 0.000 0.029 33 0 1 0.000 0.030
145 # sport 263 6 8 0.023 0.030 246 5 7 0.020 0.028
146 leisure = * 255 6 8 0.024 0.031 238 5 7 0.021 0.029
147 sport = * 81 3 5 0.037 0.062 72 2 4 0.028 0.056
148 resort = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
149 # office 293 0 1 0.000 0.003 259 0 1 0.000 0.004
150 office = * 293 0 1 0.000 0.003 259 0 1 0.000 0.004
151 # amenity 2961 593 598 0.200 0.202 1651 18 32 0.011 0.019
152 amenity = cafe 66 0 0 0.000 0.000 60 0 0 0.000 0.000
153 amenity = fast_food 42 0 0 0.000 0.000 36 0 0 0.000 0.000
154 amenity = community_centre 21 0 0 0.000 0.000 16 0 0 0.000 0.000
155 amenity = restaurant 4 0 0 0.000 0.000 4 0 0 0.000 0.000
156 amenity = bar 20 0 0 0.000 0.000 19 0 0 0.000 0.000
157 shop = convenience 163 0 0 0.000 0.000 119 0 0 0.000 0.000
158 shop = clothes 155 0 0 0.000 0.000 62 0 0 0.000 0.000
159 shop = car_repair 657 565 566 0.860 0.861 106 7 16 0.066 0.151
160 shop = hairdresser 37 1 1 0.027 0.027 35 1 1 0.029 0.029
161 shop = chemist 11 0 0 0.000 0.000 8 0 0 0.000 0.000
162 shop = supermarket 66 0 0 0.000 0.000 36 0 0 0.000 0.000
163 shop = car_parts 135 0 0 0.000 0.000 49 0 0 0.000 0.000
164 shop = furniture 36 0 2 0.000 0.056 35 0 2 0.000 0.057
165 shop = hardware 25 0 0 0.000 0.000 25 0 0 0.000 0.000
166 shop = kiosk 14 0 0 0.000 0.000 12 0 0 0.000 0.000
167 shop = doityourself 54 0 0 0.000 0.000 51 0 0 0.000 0.000
168 shop = pet 22 0 0 0.000 0.000 20 0 0 0.000 0.000
169 shop = florist 24 0 0 0.000 0.000 21 0 0 0.000 0.000
170 shop = beauty 39 0 0 0.000 0.000 37 0 0 0.000 0.000
171 shop = mobile_phone 29 0 0 0.000 0.000 22 0 0 0.000 0.000
172 shop = shoes 13 0 0 0.000 0.000 10 0 0 0.000 0.000
173 shop = newsagent 1 0 0 0.000 0.000 1 0 0 0.000 0.000
174 shop = electronics 27 0 0 0.000 0.000 13 0 0 0.000 0.000
175 shop = alcohol 20 0 0 0.000 0.000 15 0 0 0.000 0.000
176 shop = jewelry 70 0 0 0.000 0.000 5 0 0 0.000 0.000
177 shop = mall 8 0 1 0.000 0.125 8 0 1 0.000 0.125
178 shop = butcher 17 0 0 0.000 0.000 15 0 0 0.000 0.000
179 shop = cosmetics 15 0 0 0.000 0.000 13 0 0 0.000 0.000
180 craft = shoemaker 8 0 0 0.000 0.000 8 0 0 0.000 0.000
181 amenity = * 430 21 23 0.049 0.053 328 8 11 0.024 0.034
182 shop = * 743 6 5 0.008 0.007 504 3 2 0.006 0.004
183 clothes = * 47 0 0 0.000 0.000 34 0 0 0.000 0.000
184 # building 1476 38 127 0.026 0.086 975 13 84 0.013 0.086
185 building = yes 1052 11 91 0.010 0.087 649 8 73 0.012 0.112
186 building = retail 94 0 1 0.000 0.011 88 0 1 0.000 0.011
187 building = commercial 38 0 0 0.000 0.000 37 0 0 0.000 0.000
188 building = office 6 0 0 0.000 0.000 6 0 0 0.000 0.000
189 building = house 44 0 2 0.000 0.045 41 0 2 0.000 0.049
190 building = apartments 52 0 0 0.000 0.000 41 0 0 0.000 0.000
191 building = residential 7 0 0 0.000 0.000 7 0 0 0.000 0.000
192 building = construction 8 0 0 0.000 0.000 8 0 0 0.000 0.000
193 building = kiosk 6 0 0 0.000 0.000 5 0 0 0.000 0.000
194 building = * 169 27 33 0.160 0.195 120 5 10 0.042 0.083
195 # other 210 0 0 0.000 0.000 190 0 0 0.000 0.000
196 # TOTAL 15037 747 1198 0.050 0.080 7095 93 441 0.013 0.062